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Конфиг карт! --> Делаю конфиг на любую мапу!

Тема в разделе 'Карты', создана пользователем VladGod2, 3 фев 2011.

  1. mortnaix Ньюфаг

    Сообщения:
    1
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    0
  2. Max5 Старожила

    Сообщения:
    360
    Спасибы:
    68
    Сборка бота GHost:
    GhostOne 1.7.266
    Дата начала использования бота:
    14.05.2013

    Код:
    ##########################################
    # map file for Zombie666_ORPG_v22_3d.w3x #
    ##########################################
     
    # the map path tells Warcraft III clients where to find the map on their system
    # it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all
     
    map_path = Maps\Download\Zombie666_ORPG_v22_3d.w3x
    map_size = 32 224 121 0
    map_info = 140 116 21 78
    map_crc = 90 54 124 170
    map_sha1 = 110 170 161 215 6 243 142 225 237 8 191 40 224 27 30 168 86 156 201 165
     
    # map speed
    # 1 = slow
    # 2 = normal
    # 3 = fast
     
    map_speed = 3
     
    # map visibility
    # 1 = hide terrain
    # 2 = explored
    # 3 = always visible
    # 4 = default
     
    map_visibility = 4
     
    # map observers
    # 1 = none
    # 2 = on defeat
    # 3 = allowed
    # 4 = referees
     
    map_observers = 1
     
    # map flags
    #  - you can combine these flags by adding together all the options you want to use
    #  - for example to have teams together and fixed teams you would use "3"
    # 1 = teams together
    # 2 = fixed teams
    # 4 = unit share
    # 8 = random hero
    # 16 = random races
     
    # map flags
    #  - you can combine these flags by adding together all the options you want to use
    #  - for example to have teams together and fixed teams you would use 3
    #  1 = teams together
    #  2 = fixed teams
    #  4 = unit share
    #  8 = random hero
    #  16 = random races
    map_flags = 3
     
    # map game type
    # 1 = custom
     
    map_gametype = 1
     
    # map dimensions
     
    map_width = 224 0
    map_height = 224 0
     
    # map players and teams
     
    map_numplayers = 12
    map_numteams = 2
     
    #
    # slot structure
    #  [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap]
    #  - PID is always 0
    #  - Download Status is always 255
    #  - Slot Status is 0 for open, 1 for closed, 2 for occupied
    #  - Computer is 0 for no, 1 for yes
    #  - Team
    #  - Colour
    #  - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed)
    #  - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer
    #  - Handicap is 50/60/70/80/90/100
    #
     
    map_slot1 = 0 255 0 0 0 0 1 1 100
    map_slot2 = 0 255 0 0 0 1 1 1 100
    map_slot3 = 0 255 0 0 0 2 1 1 100
    map_slot4 = 0 255 0 0 0 3 1 1 100
    map_slot5 = 0 255 0 0 0 4 1 1 100
    map_slot6 = 0 255 0 0 0 5 1 1 100
    map_slot7 = 0 255 0 0 0 6 1 1 100
    map_slot8 = 0 255 0 0 0 7 1 1 100
    map_slot9 = 0 255 0 0 0 8 1 1 100
    map_slot10 = 0 255 0 0 0 9 1 1 100
    map_slot11 = 0 255 2 1 0 10 1 1 100
    map_slot12 = 0 255 2 1 1 11 8 1 100
     
    # map options
    #  - you can combine these options by adding together all the options you want to use
    #  - for example to have fixed player settings and custom forces you would use 96
    #  4 = melee
    #  32 = fixed player settings
    #  64 = custom forces
    map_options = 96
     
    map_matchmakingcategory =
    map_statsw3mmdcategory =
     
    # map local path (for map downloads)
    #  GHost++ doesn't require map files but if it has access to them it can send them to players
    #  GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file)
     
    map_localpath = Zombie666_ORPG_v22_3d.w3x
    
    mortnaix нравится это.
  3. MeN9 Ньюфаг

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    Сборка бота GHost:
    Ghost One 1.7.266
  4. Max5 Старожила

    Сообщения:
    360
    Спасибы:
    68
    Сборка бота GHost:
    GhostOne 1.7.266
    Дата начала использования бота:
    14.05.2013

    Код:
    #######################################
    # map file for bossandwillrpg4_6f.w3x #
    #######################################
     
    # the map path tells Warcraft III clients where to find the map on their system
    # it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all
     
    map_path = Maps\Download\bossandwillrpg4_6f.w3x
    map_size = 32 186 16 2
    map_info = 192 210 124 172
    map_crc = 94 228 181 54
    map_sha1 = 156 116 222 166 43 68 101 137 162 134 22 154 157 12 54 230 104 29 30 248
     
    # map game type
    # 1 = custom
     
    map_gametype = 1
     
    # map dimensions
     
    map_width = 224 1
    map_height = 32 1
     
    # map players and teams
     
    map_numplayers = 12
    map_numteams = 2
     
    #
    # slot structure
    # [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap]
    # - PID is always 0
    # - Download Status is always 255
    # - Slot Status is 0 for open, 1 for closed, 2 for occupied
    # - Computer is 0 for no, 1 for yes
    # - Team
    # - Colour
    # - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed)
    # - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer
    # - Handicap is 50/60/70/80/90/100
    #
     
    map_slot1 = 0 255 0 0 0 0 1 1 100
    map_slot2 = 0 255 0 0 0 1 1 1 100
    map_slot3 = 0 255 0 0 0 2 1 1 100
    map_slot4 = 0 255 0 0 0 3 1 1 100
    map_slot5 = 0 255 0 0 0 4 1 1 100
    map_slot6 = 0 255 0 0 0 5 1 1 100
    map_slot7 = 0 255 0 0 0 6 1 1 100
    map_slot8 = 0 255 0 0 0 7 1 1 100
    map_slot9 = 0 255 0 0 0 8 1 1 100
    map_slot10 = 0 255 0 0 0 9 1 1 100
    map_slot11 = 0 255 2 1 0 10 1 1 100
    map_slot12 = 0 255 2 1 1 11 1 1 100
     
    # map options
    # - you can combine these options by adding together all the options you want to use
    # - for example to have fixed player settings and custom forces you would use "96"
    # 4 = melee
    # 32 = fixed player settings
    # 64 = custom forces
    map_options = 96
     
    # map type (for map specific stats)
     
    map_type =
    map_matchmakingcategory =
    map_statsw3mmdcategory =
     
    # map local path (for map downloads)
    # GHost++ doesn't require map files but if it has access to them it can send them to players
    # GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file)
     
    map_localpath = bossandwillrpg4_6f.w3x
     
    ############################################################################
    # Values that are necessary to have, but rarely are required to be changed #
    ############################################################################
    # map speed
    # 1 = slow
    # 2 = normal
    # 3 = fast
     
    map_speed = 3
     
    # map visibility
    # 1 = hide terrain
    # 2 = explored
    # 3 = always visible
    # 4 = default
     
    map_visibility = 4
     
    # map observers
    # 1 = none
    # 2 = on defeat
    # 3 = allowed
    # 4 = referees
     
    map_observers = 1
     
    # map flags
    # - you can combine these flags by adding together all the options you want to use
    # - for example to have teams together and fixed teams you would use "3"
    # 1 = teams together
    # 2 = fixed teams
    # 4 = unit share
    # 8 = random hero
    # 16 = random races
     
    # map flags
    # - you can combine these flags by adding together all the options you want to use
    # - for example to have teams together and fixed teams you would use 3
    # 1 = teams together
    # 2 = fixed teams
    # 4 = unit share
    # 8 = random hero
    # 16 = random races
    map_flags = 3
     
    # map filters are only used for filtering maps on battle.net and for specifying some metadata about the map
    # most of these values won't affect anything important and can be changed as you wish
     
    # map filter (maker)
    # - you can combine these flags by adding together all the options you want to use (some combinations may not make sense)
    # 1 = map was made by user
    # 2 = map was made by blizzard
    map_filter_maker = 1
     
    # map filter (type)
    # - you can combine these flags by adding together all the options you want to use (some combinations may not make sense)
    # 1 = melee map
    # 2 = scenario map (default)
    map_filter_type = 2
     
    # map filter (size)
    # - you can combine these flags by adding together all the options you want to use (some combinations may not make sense)
    # 1 = small map
    # 2 = medium map
    # 4 = large map
    map_filter_size = 4
     
    # map filter (observers)
    # - you can combine these flags by adding together all the options you want to use (some combinations may not make sense)
    # 1 = full observers
    # 2 = observers on death
    # 4 = no observers
    map_filter_obs = 4
    MeN9 нравится это.
  5. iCCup.Platoon Олд-фаг

    Сообщения:
    6
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    0
    Дата начала использования бота:
    12.04.2007
    А можно просто алгоритм? А то трудно кастом пак обновлять, когда не все карты конфиг отдают.
  6. Max5 Старожила

    Сообщения:
    360
    Спасибы:
    68
    Сборка бота GHost:
    GhostOne 1.7.266
    Дата начала использования бота:
    14.05.2013
    обновить боту либу stormlib и с картами на 12 игроков проблем не будет