1. Соблюдайте Правила форума и проявляйте уважение к другим участникам беседы.

что нужно прописать для ICCup

Тема в разделе 'Запуск и Поддержка', создана пользователем SmartDoc, 16 фев 2011.

  1. SmartDoc Ньюфаг

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    Здраствуйте

    помогите пожалуйста, как настроиться под ICCup, точнее что вписать в ghost.cfg

    смотрел предыдушие темы но так и не понял...

    извиняюсь если слишком глупый вопрос но я не понимаю :ohmy:
  2. notingemius Парнишка с небывалым умом

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    там не сложно )хд
  3. SmartDoc Ньюфаг

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    распишите пожалуйста если понимаете как нужно

    я пытался у меня фигня получается (
  4. notingemius Парнишка с небывалым умом

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  5. SmartDoc Ньюфаг

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    да вот его я втыкал но нечего не получилось :ohpalevo:

    распишите весь пожалуйста :)
  6. notingemius Парнишка с небывалым умом

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    Код:
    #####################
    # BOT CONFIGURATION #
    #####################
    
    # Disable nagle algorithm (TCPIP algorithm that can slow down the network) - may improve latency if you set to 1
    tcp_nodelay = 0
    
    # send local admin messages or not (if using the admin game)
    bot_localadminmessages = 1
    
    ### set to 1 if you are using warcraft 3 patch 1.21
    bot_patch21 = 0
    
    ### set to 1 if you are using warcraft 3 patch 1.23 or newer
    bot_patch23ornewer = 1
    
    ### show autokick denied country or banned player messages
    bot_verbose = 1
    
     the bot will auto rehost the game as gamename + 1 if 60 seconds have passed since last player joined, 0 = disable
    bot_autorehostdelay = 15
    
    
    ### initiate game over timer if team difference is bigger than this number, 0 - to disable
    bot_gameovermaxteamdifference = 0
    
    ### initiate game over timer if remaining player percentage is less than this number (and at least a player left) - 0 to disable
    bot_gameoverminpercent = 0
    
    ### initiate game over timer if remaining players are less than this number (and at least a player left) - 0 to disable
    bot_gameoverminplayers = 3
    
    ### interval in seconds between download info message
    bot_showdownloadsinfotime = 3
    
    ### set max download speed (KB/s) available for one client
    bot_clientdownloadspeed = 992
    
    ### Only players having played this many number of games will be ranked
    bot_scoremingames = 10
    
    ### set total download speed (KB/s) available for all clients at once, if set to 1024, 4 people will get 256 each
    bot_totaldownloadspeed = 1536
    
    ### ignore drop request for the first x seconds of lagging.
    bot_dropvotetime = 30
    
    ### handle name bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
    bot_banning = 1
    
    ### handle ip bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
    bot_ipbanning = 2
    
    ### ghost will find its external ip on startup, disable if you want to play on LAN only
    bot_findexternalip = 1
    
    ### banned players will be notified with a whisper.
    bot_notifybannedplayers = 0
    
    ### admins are required to spoof check if 1, or not if 0
    bot_adminsspoofcheck = 1
    
    ### root admins are required to spoof check if 1, or not if 0
    bot_rootadminsspoofcheck = 1
    
    ### make the ban announcement on one line ( = 0) (if possible) or on two ( = 1)
    bot_twolinesbanannouncement = 1
    
    ### After a game has ended, if mysql is used, ghost will run update_dota_elo.exe
    bot_updatedotaeloaftergame = 0
    
    ### After a game has ended, if mysql is used, ghost will recalculate scores (use either this or elo)
    bot_updatedotascoreaftergame = 1
    
    ### announce .sd of every player joining the lobby (if set to 1, 0 if laggy)
    bot_showscoresonjoin = 1
    
    ### force auto hcl from gamename in dota games (even when bot_defaulthcl is not set) 
    bot_forceautohclindota = 1
    
    ### Auto set HCL based on game name,ex: -arso EU pros will set HCL to arso (only if map_defaulthcl is defined, for ex: map_defaulthcl = ar), will set hcl to empty if no mode is detected in the gamename
    bot_autohclfromgamename = 1
    
    map_defaulthcl = sdso
    
    ### load in game feature will be enabled for every map (if set to 1)
    bot_forceloadingame = 1
    
    ### set to 1 if you want admins to be autoplaced higher only in dota games (0 = in all games)
    bot_placeadminshigheronlyindota = 0
    
    ### if 1 - no admin can start the game if the owner is in the lobby
    bot_onlyownerscanstart = 1
    
    ### if set to 1, if using bot_allowedscores, players having an unknown score will be allowed
    bot_allownullscoredplayers = 1
    
    ### in autohosted games, allow only players with score>=x to join the lobby
    bot_autohostallowedscores = 0
    
    ### allow only players with score>=x to join the lobby
    bot_allowedscores = 0
    
    ### milliseconds to add to highest ping as base dynamic latency
    bot_dynamiclatencyaddedtoping = 25
    
    ### how many milliseconds to add to the normal latency if the players lag
    bot_dynamiclatencymaxtoadd = 30
    
    ### dynamic latency will try not to go over 2.2x highest ping, recommended 
    bot_dynamiclatency2.2xhighestpingmax = 1
    
    ### dynamic latency will be increased when a lobby is active 
    bot_dynamiclatencyincreasewhenlobby = 1
    
    ### enable dynamic latency, lowers or even increases latency as needed 
    bot_usedynamiclatency = 1
    
    ### if enabled, any user can !pub/!map/!unhost 
    bot_userscanhost = 0
    
    ### if enabled, any safelisted player can !pub/!map/!unhost 
    bot_safecanhost = 0
    
    ### will allow admins and safelisted players to download even if downloads are disabled 
    bot_adminsandsafecandownload = 1
    
    ### will replace every !ban/!bl with !warn/!wl 
    bot_replacebanwithwarn = 0
    
    ### 0 - ghost countdown, 1 - warcraft countdown 
    bot_normalcountdown = 0
    
    ### when you !unban player, the bot also issues an /unban player 
    bot_unbanremoveschannelban = 0
    
    ### all messages will be answered with a whisper 
    bot_whisperallmessages = 0
    
    ### non admin commands, 1 enable, 0 disable
    bot_nonadmincommands = 1
    
    ### bot's UDP password
    bot_udppassword = 
    
    ### display information on current downloads (speed, ETA)
    bot_showdownloadsinfo = 1
    
    ### channel ban banned people when they enter the channel
    bot_banbannedfromchannel = 0
    
    ### channel kick banned people when they enter the channel
    bot_kickbannedfromchannel = 0
    
    ### lobby/game commands are displayed as chat (or hidden)
    bot_relaychatcommands = 1
    
    ### the bot will auto rehost the game as gamename + 1 if game name is taken
    bot_rehostifnametaken = 1
    
    ### whether to automatically add the players from last game to the next game's reserved list
    bot_holdplayersforrmk = 1
    
    ### Just before a game is hosted the creator is addes to the bots friends list and removed soon after
    bot_addcreatorasfriendonhost = 0
    
    ### use alternative site for external ip finding (if you experience lag (30s) on ghost startup)
    bot_altfindip = 0
    
    ### specify your external ip here (if it's static and you don't want ghost to auto find it)
    bot_externalip = 
    
    ### default formula: (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
    bot_scoreformula = (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
    
    ### custom text to add to version.
    bot_customversiontext = 
    
    ### default access for admins
    bot_adminaccess = 8191
    
    ### default access for owners
    bot_owneraccess = 3965
    
    # WaaaghTV Observer Name
    wtv_playername = Waaagh!TV
    
    # Path to your WC3TVRecorder ex: D:\wtvRecorder0.53.00\
    wtv_path = D:\wtvRecorder0.53.00\
    
    # Use WC3TVRecorder, 1 to enable
    wtv_enabled = 1
    
    bot_lanadmins = 0
    
    ### Only ban players who leave prior to x minutes of game end time.
    bot_autobangameendmins = 6
    
    ### It will stop autobanning after the first x leavers
    bot_autobanfirstxleavers = 2
    
    ### It will stop autobanning if team difference>set value
    bot_autobanteamdiffmax = 1
    
    ### It will stop autobanning if timer>0 and game time>timer (overrides all others except bot_autoban)
    bot_autobantimer = 20
    
    ### Will ban every leaver. Does not matter what map
    bot_autobanall = 0
    
    ### auto ban people who leave during the countdown
    bot_autobancountdown = 0
    
    ### auto ban people who leave during the game load
    bot_autobangameloading = 0
    
    ### auto ban leavers that make the game uneven (for even playered two team maps).  Will not ban admins or root admins.
    bot_autoban = 0
    
    ### if host counter goes over this number it will reset to 1, set to 0 to disable the feature
    bot_maxhostcounter = 15
    
    bot_autohostautostartplayers = 10
    
    bot_autohostmaximumgames = 0
    
    bot_autohostallowstart = 0
    
    bot_autohostlocal = 0
    
    bot_autohostgamename = -sdso new year no noobs
    
    bot_autohostmapcfg = Dota v6.71b.cfg
    
    bot_autohostdeniedcountries = 
    
    bot_autohostallowedcountries = 
    
    bot_autohostowner = bazzzzz
    
    # mute for x seconds, if a player has cursed for 3 or more times
    bot_censormuteexcessiveseconds = 60
    
    # mute for x seconds, the second time a player curses
    bot_censormutesecondseconds = 30
    
    # mute for x seconds, the first time a player curses
    bot_censormutefirstseconds = 10
    
    # also auto mute admins
    bot_censormuteadmins = 1
    
    # whether players who use censored words are auto muted for x seconds
    bot_censormute = 1
    
    ### these words will be edited/censored in game/lobby chat.
    bot_censorwords = *** **** *а бля бляя блять лох уёбище еблан ебланище
    
    ### fake pings for the following players, space separated: ex = nick1 nick2
    bot_fakepings = 
    
    ### UDP port on which GHost One GUI communicates with the bot, 6969 default
    udp_cmdport = 6969
    
    ### UDP port on which the bot communicates with GHost One GUI, 5868 default
    udp_guiport = 5868
    
    # for ex: BR, these countries will not be allowed to join a game
    bot_deniedcountries = 
    
    # for ex: RO, only these countries will be allowed to join a game
    bot_allowedcountries = 
    
    # Admins will be able to delete only bans they've made
    bot_adminslimitedunban = 0
    
    # In LAN/GArena show the real number of current/total players in the game, when using !pubg it will be auto activated
    lan_showrealslotcount = 1
    
    # Prints the gameloaded.txt message after X seconds. Default: 10. 
    bot_gameloadedprintout = 30
    
    # how many games should the player play (without taking another warn) to make one of his warns inactive. Default: 7
    bot_gamenumtoforgetawarn = 7
    
    # how many days will each warn last. 0 - permanent warn. Default: 14.
    bot_warntimeofwarnedplayer = 14
    
    # how many days will the auto-ban from warns last. 0 - permanent ban. Default: 14. 
    bot_bantimeofwarnedplayer = 14
    
    # how many warns are needed to auto-ban the player. Default: 3.
    bot_banthewarnedplayerquota = 3
    
    # tbanlast/tbl will expire in x days - set to 0 to be permanent
    bot_tbanlasttime = 12
    
    # normal banlast/bl will expire in x days - set to 0 to be permanent
    bot_banlasttime = 3
    
    # normal bans will expire in x days - set to 0 to be permanent
    bot_bantime = 3
    
    # auto warns leavers
    bot_autowarnearlyleavers = 0
    
    # Announce +1 and +2 (players left to join) in lobby (only if not autohosted)
    bot_lobbyannounceunoccupied = 1
    
    # send admin messages or not (if using the admin game)
    bot_adminmessages = 1
    
    # set !autostart 10 automatically in dota games
    bot_autostartdotagames = 0
    
    # safelisted players are immune to ban/warn
    bot_safelistedbanimmunity = 1
    
    # Drop the user if he/she desyncs or not
    bot_dropifdesync = 0
    
    # Show a message when a safe/admin/rootadmin/chieftain/shaman joins the channel
    bot_channeljoingreets = 1
    
    # milliseconds to wait before sending big sized packets to bnet when using PVPGN
    bot_bnetpacketdelaybigpvpgn = 2500
    
    # milliseconds to wait before sending medium sized packets to bnet when using PVPGN
    bot_bnetpacketdelaymediumpvpgn = 2000
    
    # milliseconds to wait before sending big sized packets to bnet (official)
    bot_bnetpacketdelaybig = 4000
    
    # milliseconds to wait before sending medium sized packets to bnet (official)
    bot_bnetpacketdelaymedium = 3200
    
    ### bot's additional rootadmins separated by space ex: userone usertwo userthree
    bot_rootadmins = 
    
    ### the log file
    
    bot_log = Siski.log
    
    ### the log method
    ###  set this to 1 to leave the log unlocked while GHost++ is running (may be slower, particularly on Windows)
    ###  set this to 2 to lock the log while GHost++ is running (may be faster, particularly on Windows)
    ###  note: if the log is locked you will not be able to edit/move/delete it while GHost++ is running
    
    bot_logmethod = 1
    
    ### the language file
    
    bot_language = language.cfg
    
    ### the path to your local Warcraft III directory
    ###  this path must contain war3.exe, storm.dll, and game.dll
    ###  if this path contains War3Patch.mpq the bot will attempt to extract "Scripts\common.j" and "Scripts\blizzard.j" on startup and write them to bot_mapcfgpath (which is defined later in this file)
    ###  common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
    
    bot_war3path = 
    
    ### whether to act as Warcraft III: The Frozen Throne or not
    ###  set this to 0 to act as Warcraft III: Reign of Chaos (you WILL NOT need to enter a TFT cd key to login to battle.net)
    ###  set this to 1 to act as Warcraft III: The Frozen Throne (you WILL need to enter a TFT cd key to login to battle.net)
    
    bot_tft = 1
    
    ### the address GHost++ will bind to when hosting games (leave it blank to bind to all available addresses)
    ###  if you don't know what this is just leave it blank
    
    
    
    ### the port GHost++ will host games on (this must be different from your admingame_port)
    
    bot_hostport = 6190
    
    ### whether to allow GProxy++ reliable reconnects or not
    ###  you should ensure that bot_synclimit is set to a reasonable value if you choose to allow GProxy++ reliable reconnects
    ###  a reasonable value is 5000 divided by bot_latency, e.g. if bot_latency is 100 use a value of 50 for bot_synclimit
    
    bot_reconnect = 5
    
    ### the port GHost++ will listen for GProxy++ reliable reconnects on
    
    bot_reconnectport = 6114
    
    ### the maximum number of minutes to wait for a GProxy++ client to reconnect to the game
    ###  if you set this to 0 or 1 GHost++ will wait for up to 1 minute
    ###  if you set this to 10 or more GHost++ will only wait for up to 10 minutes
    ###  due to the way GProxy++ works, increasing this value increases bandwidth requirements and CPU requirements on the players' computers
    ###  players can always vote to drop a player who is lagging after waiting 45 seconds regardless of this value
    
    bot_reconnectwaittime = 10
    
    ### maximum number of games to host at once
    
    bot_maxgames = 6
    
    ### command trigger for ingame only (battle.net command triggers are defined later)
    
    bot_commandtrigger = !
    
    ### the path to the directory where you keep your map config files
    ###  this directory can also contain common.j and blizzard.j (extracted from War3Patch.mpq)
    ###  common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
    
    bot_mapcfgpath = mapcfgs
    
    ### the path to the directory where you keep your savegame files
    
    bot_savegamepath = savegames
    
    ### the path to the directory where you keep your map files
    ###  GHost++ doesn't require map files but if it has access to them it can send them to players and automatically calculate most map config values
    ###  GHost++ will search [bot_mappath + map_localpath] for the map file (map_localpath is set in each map's config file)
    
    bot_mappath = 
    
    ### whether to save replays or not
    
    bot_savereplays = 1
    
    ### the path to the directory where you want GHost++ to save replays
    
    bot_replaypath = replays\
    
    ### the Warcraft 3 version to save replays as
    
    replay_war3version = 24
    
    ### the Warcraft 3 build number to save replays as (this is specific to each Warcraft 3 version)
    ###  patch 1.23:  war3version 23, buildnumber 6058
    ###  patch 1.24:  war3version 24, buildnumber 6059
    ###  patch 1.24b: war3version 24, buildnumber 6059
    
    replay_buildnumber = 6059
    
    ### the bot's virtual host name as it appears in the game lobby
    ###  colour codes are defined by the sequence "|cFF" followed by a six character hexadecimal colour in RRGGBB format (e.g. 0000FF for pure blue)
    ###  the virtual host name cannot be longer than 15 characters including the colour code, if you try to go over this limit GHost++ will use the default virtual host name
    
    bot_virtualhostname = |cFF000080-apso
    
    ### whether to hide each player's IP address from other players or not
    
    bot_hideipaddresses = 0
    
    ### whether to check for multiple IP address usage or not
    
    bot_checkmultipleipusage = 1
    
    ### whether to do automatic spoof checks or not
    ###  you can always manually spoof check by whispering the bot (and in fact this is required before running admin commands)
    ###  set to 0 to disable automatic spoof checks
    ###  set to 1 to enable automatic spoof checks on all players
    ###  set to 2 to enable automatic spoof checks on potential admins only
    
    bot_spoofchecks = 1
    
    ### whether to require spoof checks or not
    ###  this controls whether the bot will require players to spoof check before starting the game
    ###  it does NOT control whether the bot will require players to spoof check before running admin commands - spoof checks are ALWAYS required for admin status
    ###  if you require spoof checks, players will be kicked from the lobby if they haven't spoof checked within 20 seconds of joining (autohosted games only)
    
    bot_requirespoofchecks = 0
    
    ### whether to consider admins and root admins as reserved players or not
    ###  reserved players are allowed to join full games because another player will be kicked to allow them to join
    
    bot_reserveadmins = 1
    
    ### whether to display game refresh messages by default
    ###  this can always be changed for a particular game with the !refresh command
    
    bot_refreshmessages = 0
    
    ### whether to automatically lock games when the owner joins
    
    bot_autolock = 0
    
    ### whether to automatically save games when a player disconnects
    ###  this can always be changed for a particular game with the !autosave command
    
    bot_autosave = 0
    
    ### whether to allow map downloads or not
    ###  set to 0 to disable map downloads
    ###  set to 1 to enable map downloads
    ###  set to 2 to enable conditional map downloads (an admin must start each map download with the !download or !dl command)
    
    bot_allowdownloads = 0
    
    ### whether to ping players during map downloads or not
    ###  GHost++ will always stop pinging any players who are downloading the map
    ###  this config value determines whether GHost++ should stop pinging *all* players when at least one player is downloading the map
    
    bot_pingduringdownloads = 0
    
    ### the maximum number of players allowed to download the map at the same time
    
    bot_maxdownloaders = 1
    
    ### the maximum combined download speed of all players downloading the map (in KB/sec)
    
    bot_maxdownloadspeed = 5000
    
    ### use LC style pings (divide actual pings by two)
    
    bot_lcpings = 1
    
    ### auto kick players with ping higher than this
    
    bot_autokickping = 190
    
    ### the ban method
    ###  if bot_banmethod = 1, GHost++ will automatically reject players using a banned name
    ###  if bot_banmethod = 2, GHost++ will automatically reject players using a banned IP address
    ###  if bot_banmethod = 3, GHost++ will automatically reject players using a banned name or IP address
    ###  if bot_banmethod is anything else GHost++ will print a message when a banned player joins but will not automatically reject them
    
    bot_banmethod = 1
    
    ### the IP blacklist file
    
    bot_ipblacklistfile = ipblacklist.txt
    
    ### automatically close the game lobby if a reserved player (or admin) doesn't join it for this many minutes
    ###  games which are set to automatically start when enough players join are exempt from this limit (e.g. autohosted games)
    
    bot_lobbytimelimit = 16
    
    ### the game latency
    ###  this can always be changed for a particular game with the !latency command (which enforces a minimum of 20 and a maximum of 500)
    
    bot_latency = 100
    
    ### the maximum number of packets a player is allowed to get out of sync by before starting the lag screen
    ###  before version 8.0 GHost++ did not have a lag screen which is the same as setting this to a very high number
    ###  this can always be changed for a particular game with the !synclimit command (which enforces a minimum of 10 and a maximum of 10000)
    
    bot_synclimit = 50
    
    ### whether votekicks are allowed or not
    
    bot_votekickallowed = 1
    
    ### the percentage of players required to vote yes for a votekick to pass
    ###  the player starting the votekick is assumed to have voted yes and the player the votekick is started against is assumed to have voted no
    ###  the formula for calculating the number of votes needed is votes_needed = ceil( ( num_players - 1 ) * bot_votekickpercentage / 100 )
    ###  this means it will round UP the number of votes required
    ###  if you set it to 100 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 10/11, and 11/12 votes to pass
    ###  if you set it to 90 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 9/11, and 10/12 votes to pass
    ###  if you set it to 80 it will require 2/3, 3/4, 4/5, 4/6, 5/7, 6/8, 7/9, 8/10, 8/11, and 9/12 votes to pass
    ###  if you set it to 70 it will require 2/3, 3/4, 3/5, 4/6, 5/7, 5/8, 6/9, 7/10, 7/11, and 8/12 votes to pass
    ###  if you set it to 60 it will require 2/3, 2/4, 3/5, 3/6, 4/7, 5/8, 5/9, 6/10, 6/11, and 7/12 votes to pass
    
    bot_votekickpercentage = 10
    
    ### the default map config (the ".cfg" will be added automatically if you leave it out)
    
    bot_defaultmap = polar.cfg
    
    ### the MOTD file
    ###  the first 8 lines of this file will be displayed when a player joins the game
    ###  if this file doesn't exist a default MOTD will be used
    
    bot_motdfile = motd.txt
    
    ### the gameloaded file
    ###  the first 8 lines of this file will be displayed when the game finished loading (after the player loading times are displayed)
    
    bot_gameloadedfile = gameloaded.txt
    
    ### the gameover file
    ###  the first 8 lines of this file will be displayed when the game is over
    ###  this only works when using a stats class - note: at the time of this writing the only stats class is for DotA maps
    
    bot_gameoverfile = gameover.txt
    
    ### whether to send "local admin messages" or not
    ###  these messages are battle.net chat messages, whispers, and emotes which the bot receives and passes on to the "local admin"
    ###  the local admin is the game owner if they are playing from a LAN or the same computer as the bot
    ###  this is useful when you are using the admin game to play with one set of CD keys and you want messages sent to the bot to be relayed to you
    ###  you can enable or disable this for a particular game with the !messages command
    
    bot_localadminmessages = 1
    
    ### the "TCP no delay" flag
    ###  this controls whether or not your operating system should use the "no delay" algorithm on game sockets
    ###  the algorithm is designed to reduce latency by sending data in small packets as soon as possible rather than waiting to send a single larger packet
    ###  enabling this algorithm requires additional bandwidth because it is a less efficient way of sending data
    ###  however, it may reduce game latencies in some cases
    
    tcp_nodelay = 0
    
    ### the matchmaking method
    ###  this controls how the bot matches players when they join the game when using !autohostmm
    ###  set it to 0 to disable matchmaking (first come first served, even if their scores are very different)
    ###  set it to 1 to use the "furthest score" method (the player with the furthest score from the average is kicked to make room for another player)
    ###  set it to 2 to use the "lowest score" method (the player with the lowest score is kicked to make room for another player)
    
    bot_matchmakingmethod = 1
    
    ############################
    # ADMIN GAME CONFIGURATION #
    ############################
    
    ### whether to create the admin game or not (see readme.txt for more information)
    
    admingame_create = 1
    
    ### the port GHost++ will host the admin game on (this must be different from your bot_hostport)
    
    admingame_port = 6191
    
    ### the admin game password
    
    admingame_password =
    
    ### the default map config to use in the admin game
    ###  if this value is blank the bot will use a hardcoded map instead
    ###  it's recommended that you use the hardcoded map instead of specifying a different one
    ###  this value exists because the hardcoded map is specific to Warcraft 3 versions and you may wish to use a previous or newer version
    ###  the ".cfg" will be added automatically if you leave it out
    
    admingame_map = DotA v6.70c.cfg
    
    #####################
    # LAN CONFIGURATION #
    #####################
    
    ### the Warcraft 3 version to use when broadcasting LAN games
    
    lan_war3version = 24
    
    ### the UDP broadcast target
    ###  if this value is blank the bot will try to broadcast LAN games on the default interface which is chosen by your operating system
    ###  sometimes your operating system will choose the wrong interface when more than one exists
    ###  therefore you can use this value to force the bot to use a specific interface
    ###  for example you may set it to "192.168.1.255" to broadcast LAN games to the 192.168.1.x subnet
    
    udp_broadcasttarget =
    
    ### the UDP "don't route" flag
    
    udp_dontroute = 0
    
    ##########################
    # AUTOHOST CONFIGURATION #
    ##########################
    
    ### this section of the config file is for enabling autohost when the bot starts up without having to issue a command
    ### you can activate the autohost feature without changing anything here by using the !autohost command
    
    autohost_maxgames = 10
    autohost_startplayers = 10
    autohost_gamename =___Dota -apso norm go 
    autohost_owner = 
    
    ##########################
    # DATABASE CONFIGURATION #
    ##########################
    
    ### database type
    ###  use "sqlite3" for a local SQLite database
    ###  use "mysql" for any MySQL database
    
    db_type = sqlite3
    
    ### sqlite3 database configuration
    ###  this is only used if your database type is SQLite
    
    db_sqlite3_file = ghost.dbs
    
    ### mysql database configuration
    ###  this is only used if your database type is MySQL
    
    db_mysql_server = localhost
    db_mysql_database = ghost
    db_mysql_user = YOUR_USERNAME
    db_mysql_password = YOUR_PASSWORD
    db_mysql_port = 0
    
    ### the bot ID is included each time the bot adds data to the MySQL database
    ### it is used to identify where each row of data came from when you configure multiple bots to connect to the same MySQL database
    ### GHost++ does not use the bot ID number itself, it's just to help you keep track of the data in your database
    
    db_mysql_botid = 1
    
    ############################
    # BATTLE.NET CONFIGURATION #
    ############################
    
    ### which battle.net server to connect to
    ###  1.) useast.battle.net
    ###  2.) uswest.battle.net
    ###  3.) asia.battle.net
    ###  4.) europe.battle.net
    ### note that each banned player is tied to the realm it was created on and the realm is case sensitive
    ### so if you change your realm from useast.battle.net to USEAST.BATTLE.NET it'll still connect but anyone previously banned will not be counted as banned until you change it back
    
    bnet_server = playground.ru
    
    ### the server alias
    ### this name will be used to identify the battle.net server in the GHost++ console
    ### if you leave it blank it will use a short name such as "USEast" for official battle.net servers or it will use the actual server address
    
    bnet_serveralias = Rubattle.net
    
    ### your Warcraft III: Reign of Chaos CD key
    ### you cannot use the same CD key here that you yourself use to login to battle.net if you plan to login at the same time as your bot
    
    bnet_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
    
    ### your Warcraft III: The Frozen Throne CD key
    ### you cannot use the same CD key here that you yourself use to login to battle.net if you plan to login at the same time as your bot
    
    bnet_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
    
    ### the locale specifies the area of the world you are from
    ### battle.net uses this to group players together, showing them games hosted by players and bots mostly from their own area
    ### it's important to set this to the correct value to increase the effectiveness of the game refresher
    ### if you are using Windows you can set this to "system" to use the locale of your system
    ### otherwise you can use the list at the following URL to get the correct value for your area:
    ### http://msdn.microsoft.com/en-us/library/0h88fahh%28VS.85%29.aspx
    ### put the "decimal value" here, e.g. 1033 is the default for "English - United States"
    ### note: you cannot use a value of "system" on Linux, doing so will use a default value of 1033 instead
    
    bnet_locale = system
    
    ### your battle.net username
    ### you cannot use the same username here that you yourself use to login to battle.net if you plan to login at the same time as your bot
    
    bnet_username = 
    
    ### your battle.net password
    
    bnet_password = 
    ### the first channel to join upon entering battle.net
    
    bnet_firstchannel = 777
    
    ### the root admins on this battle.net server only
    ###  seperate each name with a space, e.g. bnet_rootadmin = Varlock Kilranin Instinct121
    
    bnet_rootadmin = 
    
    ### command trigger for this battle.net server only
    
    bnet_commandtrigger = !
    
    ### whether to automatically add your friends list to each game's reserved list
    
    bnet_holdfriends = 
    
    ### whether to automatically add your clan members list to each game's reserved list
    
    bnet_holdclan = 
    
    ### whether to allow anonymous users (non admins) to use public commands such as !stats and !statsdota on this battle.net connection
    ### if you are having trouble with spammers causing your bot to flood the server you should disable this
    
    bnet_publiccommands = 1
    
    ### BNLS server information for Warden handling (see readme.txt for more information)
    ###  you will need to use a valid BNLS server here if you are connecting to an official battle.net realm or you will be disconnected every two minutes
    
    bnet_bnlsserver = 127.0.0.1
    bnet_bnlsport = 9367
    bnet_bnlswardencookie = 1
    
    ### you will need to edit this section of the config file if you're connecting to a PVPGN server
    ###  your PVPGN server operator will tell you what to put here
    
    bnet_custom_war3version = 24
    bnet_custom_exeversion = 243 04 24 01
    bnet_custom_exeversionhash = 
    bnet_custom_passwordhashtype = pvpgn
    bnet_custom_pvpgnrealmname = PvPGN Realm
    
    ###
    ### example configuration for connecting to a second official battle.net server
    ###
    
    bnet2_server = war3.alkar.net
    bnet2_cdkeyroc = JVBZZY-2FDT-D8R4KW-ZFXG-YB2C2B
    bnet2_cdkeytft = JVBZZY-2FDT-D8R4KW-ZFXG-YB2C2B
    bnet2_locale = system
    bnet2_username = 
    bnet2_password = 
    bnet2_firstchannel = 6666
    bnet2_rootadmin = bazzzzz
    bnet2_commandtrigger = !
    bnet2_holdfriends = 1
    bnet2_holdclan = 1
    bnet2_publiccommands = 1
    bnet2_bnlsserver = 
    bnet2_bnlsport = 9367
    bnet2_bnlswardencookie = 2
    bnet2_custom_war3version = 24e
    bnet_custom_exeversion = 243 04 24 01
    bnet2_custom_exeversionhash = 197 67 68 222
    bnet2_custom_passwordhashtype = pvpgn
    
    ###
    ### example configuration for connecting to a second official battle.net server
    ###
    
    
    
    bnet3_server = wc3.theabyss.ru
    bnet3_cdkeyroc = JVBZZY-2FDT-D8R4KW-ZFXG-YB2C2B
    bnet3_cdkeytft = JVBZZY-2FDT-D8R4KW-ZFXG-YB2C2B
    bnet3_locale = system
    bnet3_username = 
    bnet3_password = 
    bnet3_firstchannel = 6666
    bnet3_rootadmin = bazzzzz
    bnet3_commandtrigger = !
    bnet3_holdfriends = 1
    bnet3_holdclan = 1
    bnet3_publiccommands = 1
    bnet3_bnlsserver = war3.alkar.net
    bnet3_bnlsport = 9367
    bnet3_bnlswardencookie = 2
    bnet3_custom_war3version = 24e
    bnet3custom_exeversion = 243 04 24 01
    bnet3_custom_exeversionhash = 197 67 68 222
    bnet3_custom_passwordhashtype = pvpgn
    
    ###
    ### example configuration for connecting to a second official battle.net server
    ###
    
    bnet4_server = server.eurobattle.net
    bnet4_cdkeyroc = JVBZZY-2FDT-D8R4KW-ZFXG-YB2C2B
    bnet4_cdkeytft = JVBZZY-2FDT-D8R4KW-ZFXG-YB2C2B
    bnet4_locale = system
    bnet4_username = 
    bnet4_password = 
    bnet4_firstchannel = 6666
    bnet4_rootadmin = bazzzzz
    bnet4_commandtrigger = !
    bnet4_holdfriends = 1
    bnet4_holdclan = 1
    bnet4_publiccommands = 1
    bnet4_bnlsport = 9367
    bnet4_bnlswardencookie = 2
    bnet4_custom_war3version = 24e
    bnet4custom_exeversion = 243 04 24 01
    bnet4_custom_exeversionhash = 197 67 68 222
    bnet4_custom_passwordhashtype = pvpgn
    
    
    ###
    ### example configuration for connecting to a second official battle.net server
    ###
    
    bnet5_server = fawkz.com
    bnet5_cdkeyroc = JVBZZY-2FDT-D8R4KW-ZFXG-YB2C2B
    bnet5_cdkeytft = JVBZZY-2FDT-D8R4KW-ZFXG-YB2C2B
    bnet5_locale = system
    bnet5_username = 
    bnet5_password = 
    bnet5_firstchannel = 6666
    bnet5_rootadmin = bazzzzz
    bnet5_commandtrigger = !
    bnet5_holdfriends = 1
    bnet5_holdclan = 1
    bnet5_publiccommands = 1
    bnet5_bnlsserver = war3.alkar.net
    bnet5_bnlsport = 9367
    bnet5_bnlswardencookie = 2
    bnet5_custom_war3version = 24e
    bnet5custom_exeversion = 243 04 24 01
    bnet5_custom_exeversionhash = 197 67 68 222
    bnet5_custom_passwordhashtype = pvpgn
    
    ###bnet3_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
    ###bnet3_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF 
    ###bnet3_locale = system
    ###bnet3_username = 
    ###bnet3_password = 
    ###bnet3_firstchannel = 666
    ###bnet3_rootadmin = bazzzzz
    ###bnet3_commandtrigger = !
    ###bnet3_holdfriends = 1
    ###bnet3_holdclan = 1
    ###bnet_bnlsserver = 127.0.0.1
    bnet_bnlsport = 9367
    bnet3_publiccommands = 1
    bnet3_custom_war3version = 24
    bnet3_custom_exeversion = 243 4 24 1
    bnet3_custom_exeversionhash = 197 67 68 222
    bnet3_custom_passwordhashtype = pvpgn
    
    ###
    ### example configuration for connecting to a third PVPGN battle.net server
    ###
    
    
    вписуй свои данные)
  7. SmartDoc Ньюфаг

    Сообщения:
    4
    Спасибы:
    0
    Спасибо большое ! все рабит :opasnoste:
  8. NorthCry Ньюфаг

    Сообщения:
    9
    Спасибы:
    0
    ребята, пожалуйста скиньте настройки для айкапа НА ДАННЫЙ МОМЕНТ?

    Я уже замучался настраивать :palevo:

    [IMG]


    версия на данный момент: 26a.
    Я пробывал прописывать и 24 и 26 и 26a - толку нет (
  9. Mr_LiSa Старожила

    Сообщения:
    421
    Спасибы:
    3
    Сборка бота GHost:
    Ghost One 1.7.266
    Skype:
    Мой статус
    хм ты хоть раз играл на айкапе ?
    те не показалось странным, что там кроме серверных ботов никаких нету, и что это не просто совпадение
    P.S. Раза 2 видел гхостиков, но думаю для этого надо быть на уровне longman или .... ну ты понял ^^
  10. Aloha_Hawaii Старожила

    Сообщения:
    314
    Спасибы:
    33
    Сборка бота GHost:
    Ghost One 1.7.266
    ни чего себе у меня уровень :limon:
  11. rost Гуру

    Сообщения:
    1.258
    Спасибы:
    150
    Сборка бота GHost:
    LtG
    Дата начала использования бота:
    01.11.2010
    Skype:
    Мой статус
    Завязуй плз... мб ты еще не догнал!?
    Нельзя хостить айсикап, точнее физичекси добится этого можно, но вот у меня было что-то типа постоянно (каждую секунду) рехоста, +1 +2 +3 +4 +5...
    так что толку нету что-то с айсикапом делать.
    Хочешь там играть? ИДИ играй что тебе мешает?? А идти идти в детский мир со своими качелями... играй тогда на алькаре))
  12. Aloha_Hawaii Старожила

    Сообщения:
    314
    Спасибы:
    33
    Сборка бота GHost:
    Ghost One 1.7.266
    если кому нужно, как хостить на айкапе - напишите в личку. ваще, если хостить не просто для себя там пару кастомок вечером, а запускать на постоянную, легко дадут бан по айпишнику, так что если не динамика лучше даже не париться
  13. Synth (LM) Пантограф!

    Сообщения:
    2.762
    Спасибы:
    172
    Сборка бота GHost:
    My own version of GhostOne
    Дата начала использования бота:
    15.06.2008
    Skype:
    Мой статус
    Мне уже дали :spy:
    Код:
    46.0.
  14. NorthCry Ньюфаг

    Сообщения:
    9
    Спасибы:
    0
    ребята отпишите пожалуйста в пм, кто поможет помочь с настройкой айкапа (играю только для себя пару партий вечером в те карты, которых нету в chost боте айкапа)
  15. fake Старожила

    Сообщения:
    1.624
    Спасибы:
    19
    Дата начала использования бота:
    11.11.11
    А спуф у бота пашет? -_-
  16. NorthCry Ньюфаг

    Сообщения:
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    0
    посоны ну скиньте на айкап настройки :(
    всем впадлу чтоли? :nea:
  17. Synth (LM) Пантограф!

    Сообщения:
    2.762
    Спасибы:
    172
    Сборка бота GHost:
    My own version of GhostOne
    Дата начала использования бота:
    15.06.2008
    Skype:
    Мой статус
    Настройки... Забудь о нем ок?
  18. NorthCry Ньюфаг

    Сообщения:
    9
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    0
    забыл бы.
    да очень неудобно без бота хостить.
    всегда кто-то ливает при счете(жутко бесит), реконекта нет, латенси 50 не сделать и миллион других неудобств
  19. Inhuman Пил пиво с админом

    Сообщения:
    147
    Спасибы:
    6
    Сборка бота GHost:
    BrtGhost rev 1.81
    Дата начала использования бота:
    15.09.2010
    ответь в лс
  20. NorthCry Ньюфаг

    Сообщения:
    9
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    0
    очень надеялся, что на форуме помогут. но тут всем беззразлично :(

    придёться прямо в игре "ловить" тех, кто хостит через Ghost на айкапе, и просить их :facepalm: это быстрее, чем ждать помощь тут на форуме :facepalm: