Сделайте хеш для DotA 6.69c http://playdota.ru/component/option,com ... d/cid,706/ Версия бота Ghost One 1.7.266 Благодарю
Код: ################################ # map file for DotA v6.69c.w3x # ################################ # the map path tells Warcraft III clients where to find the map on their system # it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all map_path = Maps\Download\DotA v6.69c.w3x map_size = 25 149 117 0 map_info = 222 185 112 151 map_crc = 254 107 113 153 map_sha1 = 60 40 148 157 218 72 12 226 79 43 222 203 147 87 83 114 67 239 113 253 # map speed # 1 = slow # 2 = normal # 3 = fast map_speed = 3 # map visibility # 1 = hide terrain # 2 = explored # 3 = always visible # 4 = default map_visibility = 4 # map observers # 1 = none # 2 = on defeat # 3 = allowed # 4 = referees map_observers = 1 # map flags # - you can combine these flags by adding together all the options you want to use # - for example to have teams together and fixed teams you would use "3" # 1 = teams together # 2 = fixed teams # 4 = unit share # 8 = random hero # 16 = random races map_flags = 3 # map game type # 1 = custom map_gametype = 1 # map dimensions map_width = 118 0 map_height = 120 0 # map players and teams map_numplayers = 10 map_numteams = 2 # # slot structure # [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap] # - PID is always 0 # - Download Status is always 255 # - Slot Status is 0 for open, 1 for closed, 2 for occupied # - Computer is 0 for no, 1 for yes # - Team # - Colour # - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed) # - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer # - Handicap is 50/60/70/80/90/100 # map_slot1 = 0 255 0 0 0 1 4 1 100 map_slot2 = 0 255 0 0 0 2 4 1 100 map_slot3 = 0 255 0 0 0 3 4 1 100 map_slot4 = 0 255 0 0 0 4 4 1 100 map_slot5 = 0 255 0 0 0 5 4 1 100 map_slot6 = 0 255 0 0 1 7 8 1 100 map_slot7 = 0 255 0 0 1 8 8 1 100 map_slot8 = 0 255 0 0 1 9 8 1 100 map_slot9 = 0 255 0 0 1 10 8 1 100 map_slot10 = 0 255 0 0 1 11 8 1 100 # map type (for map specific stats) map_type = dota map_matchmakingcategory = dota_elo map_statsw3mmdcategory = # map local path (for map downloads) # GHost++ doesn't require map files but if it has access to them it can send them to players # GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file) map_localpath = DotA v6.69c.w3x
Код: ################################ # map file for DotA v6.69c.w3x # ################################ # the map path tells Warcraft III clients where to find the map on their system # it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all map_path = Maps\Download\DotA v6.69c.w3x map_size = 176 37 119 0 map_info = 15 70 31 170 map_crc = 254 107 113 153 map_sha1 = 60 40 148 157 218 72 12 226 79 43 222 203 147 87 83 114 67 239 113 253 # map speed # 1 = slow # 2 = normal # 3 = fast map_speed = 3 # map visibility # 1 = hide terrain # 2 = explored # 3 = always visible # 4 = default map_visibility = 4 # map observers # 1 = none # 2 = on defeat # 3 = allowed # 4 = referees map_observers = 1 # map flags # - you can combine these flags by adding together all the options you want to use # - for example to have teams together and fixed teams you would use "3" # 1 = teams together # 2 = fixed teams # 4 = unit share # 8 = random hero # 16 = random races map_flags = 3 # map game type # 1 = custom map_gametype = 1 # map dimensions map_width = 118 0 map_height = 120 0 # map players and teams map_numplayers = 10 map_numteams = 2 # # slot structure # [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap] # - PID is always 0 # - Download Status is always 255 # - Slot Status is 0 for open, 1 for closed, 2 for occupied # - Computer is 0 for no, 1 for yes # - Team # - Colour # - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed) # - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer # - Handicap is 50/60/70/80/90/100 # map_slot1 = 0 255 0 0 0 1 4 1 100 map_slot2 = 0 255 0 0 0 2 4 1 100 map_slot3 = 0 255 0 0 0 3 4 1 100 map_slot4 = 0 255 0 0 0 4 4 1 100 map_slot5 = 0 255 0 0 0 5 4 1 100 map_slot6 = 0 255 0 0 1 7 8 1 100 map_slot7 = 0 255 0 0 1 8 8 1 100 map_slot8 = 0 255 0 0 1 9 8 1 100 map_slot9 = 0 255 0 0 1 10 8 1 100 map_slot10 = 0 255 0 0 1 11 8 1 100 # map type (for map specific stats) map_type = dota map_matchmakingcategory = dota_elo map_statsw3mmdcategory = # map local path (for map downloads) # GHost++ doesn't require map files but if it has access to them it can send them to players # GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file) map_localpath = DotA v6.69c.w3x
а мне чето ваши конфиги не подходят на ghost++ 17.1 сделайте плиз вот на эту карту http://fayloobmennik.net/267392 заранее всем спс и прошу прощения елси что то нарушил
Код: ################################ # map file for DotA v6.69c.w3x # ################################ # the map path tells Warcraft III clients where to find the map on their system # it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all map_path = Maps\Download\DotA v6.69c.w3x map_size = 25 149 117 0 map_info = 222 185 112 151 map_crc = 254 107 113 153 map_sha1 = 60 40 148 157 218 72 12 226 79 43 222 203 147 87 83 114 67 239 113 253 # map speed # 1 = slow # 2 = normal # 3 = fast map_speed = 3 # map visibility # 1 = hide terrain # 2 = explored # 3 = always visible # 4 = default map_visibility = 4 # map observers # 1 = none # 2 = on defeat # 3 = allowed # 4 = referees map_observers = 1 # map flags # - you can combine these flags by adding together all the options you want to use # - for example to have teams together and fixed teams you would use "3" # 1 = teams together # 2 = fixed teams # 4 = unit share # 8 = random hero # 16 = random races map_flags = 3 # map game type # 1 = custom map_gametype = 1 # map dimensions map_width = 118 0 map_height = 120 0 # map players and teams map_numplayers = 10 map_numteams = 2 # # slot structure # [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap] # - PID is always 0 # - Download Status is always 255 # - Slot Status is 0 for open, 1 for closed, 2 for occupied # - Computer is 0 for no, 1 for yes # - Team # - Colour # - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed) # - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer # - Handicap is 50/60/70/80/90/100 # map_slot1 = 0 255 0 0 0 1 4 1 100 map_slot2 = 0 255 0 0 0 2 4 1 100 map_slot3 = 0 255 0 0 0 3 4 1 100 map_slot4 = 0 255 0 0 0 4 4 1 100 map_slot5 = 0 255 0 0 0 5 4 1 100 map_slot6 = 0 255 0 0 1 7 8 1 100 map_slot7 = 0 255 0 0 1 8 8 1 100 map_slot8 = 0 255 0 0 1 9 8 1 100 map_slot9 = 0 255 0 0 1 10 8 1 100 map_slot10 = 0 255 0 0 1 11 8 1 100 # map type (for map specific stats) map_type = map_matchmakingcategory = map_statsw3mmdcategory = # map local path (for map downloads) # GHost++ doesn't require map files but if it has access to them it can send them to players # GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file) map_localpath = DotA v6.69c.w3x
непомогло( stopped auto hosting, map config file [C:\Documents and Settings\Admin\Рабочий стол\ghost\mapcfgs\DotA v6.69c.cfg] is invalid из-за чего это может быть?
так все я разобрался запустил паб но конфиг карты не подошел у меня нет разделения на команды тупо 10 строк друг под дружкой 10 команд ( может кто сказать че это за хрень и че мне делать ? все осальное работает вот тока засада с самой картой ((( помогите плиззззз
НАрод кто знает где взять нормальный конфиг карты или расскажите как сделать самому а то то что тут у вас написенно у меня не подходит на (ghost++) нет разделения на команды ПЛИЗ хелп,!