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Ghost-one

Тема в разделе 'Новости и Релизы', создана пользователем Sawaof, 31 окт 2012.

  1. rost Гуру

    Сообщения:
    1.258
    Спасибы:
    150
    Сборка бота GHost:
    LtG
    Дата начала использования бота:
    01.11.2010
    Skype:
    Мой статус
    ну оправьте код, че сложного то?? видимо где-то с переменными беда
  2. Sawaof Ньюфаг

    Сообщения:
    35
    Спасибы:
    5
    в новой версии автор должэн поправить... пождём, мб робота сама себя сделает)
  3. rost Гуру

    Сообщения:
    1.258
    Спасибы:
    150
    Сборка бота GHost:
    LtG
    Дата начала использования бота:
    01.11.2010
    Skype:
    Мой статус
    А так то еще и его бок??
    хммм...
    А что он с ФФ модернизировал??

    Ну для примера:
    - автоматический пересчет голосов при ливе/диске ну и закрытие игры если голосов хватает
    - автоматическое закрытие игры с победой тимы которая осталась, когда вся другая тима ливнула
    - сейв всех стат и итемов в 100% фф (ну или хотя бы 95%)
  4. Inhuman Пил пиво с админом

    Сообщения:
    147
    Спасибы:
    6
    Сборка бота GHost:
    BrtGhost rev 1.81
    Дата начала использования бота:
    15.09.2010
    да херня бот не стоит потраченного времени, тестился чисто ради интереса
  5. Suicider Старожила

    Сообщения:
    673
    Спасибы:
    117
    Сборка бота GHost:
    Ghost++ 17.1 by w3gh
    Дата начала использования бота:
    12.07.2011
    только это :D
  6. rost Гуру

    Сообщения:
    1.258
    Спасибы:
    150
    Сборка бота GHost:
    LtG
    Дата начала использования бота:
    01.11.2010
    Skype:
    Мой статус
    сильно :ok:
  7. MuslixYar Олд-фаг

    Сообщения:
    19
    Спасибы:
    0
    Сборка бота GHost:
    0.0
    буду признателен если кто поможет
    ошибка что неправильно создана карта, ошибка подключения, конфиг карты копировал с вашего сайта, почему не правильно мне тоже не понятно
    ключи тоже все рабочие
    скрин - http://i.imgur.com/IzRhRtw.png
    бот отсюда - https://code.google.com/p/ghost-one/downloads/detail?name=GenBot v1.53.7z&can=2&q=
    cfg
    Код:
    [GHOST]
    ###########################################################
    # Gen's MODDED Version of GhostOne @ http://thegenmaps.tk #
    ###########################################################
    bot_autohostmapcfg = map.cfg
     
    bnet_bnlswardencookie =
     
    bnet_bnlsport =
     
    bnet_bnlsserver = 127.0.0.1
     
    ##  PLS use NOTEPAD++ OR a good TEXTPAD program to EDIT  ##
    ###########################################################
     
    bot_hostport = 6127
    # maximum number of games to host at once
    bot_maxgames = 2
     
    lan_war3version = 24
    # bot_garenaonly = 0 (disable as default & recommended for your bot to host games on both Lan + bnet servers), set it = 1 if you wish your bot to host only via Lan, but the ban system still relies on a bnet connection to fully work though.
    bot_garenaonly = 0
     
    ## Gen City Patch ##
    # Set = 0 to disable, = 1 to enable
    bot_citypatch = 0
    ####################
     
    ## Gen BroadCast Port ##
    # Warcraft3 only listens to port 6112. Broadcast Port is only used for testing purpose.
    # You must be sure what you're about to do on broadcast port. Otherwise, just ignore this.
    # bot_broadcastport should be 6112 as default for the bot to send game to bnet servers. You shouldn't have to change this. This only helps with gcb and hosting for Garena only
    bot_broadcastport = 6112
    # If enable(=1), bot_broadcastport will be used for bnet as well, this must be wierd. You should just have to leave it bot_useportotherthan6112 = 0 or missing or commented as below
    # bot_useportotherthan6112 = 0
    ################################
     
    ### Gen Custom Name & Text Fix ###
    # Disallow start/n & autostart command typed by a temp owner if less than X players in lobby
    bot_gamenotstartuntilXplayers = 4
    # whether to set the game name as mapcfg name 1=set gamename to mapcfg name, 0=non set & gamename will always be bot_autohostgamename
    bot_cfgname = 1
    bot_rehostchar = $
    # squirrel txt part in lobby
    bot_squirreltxt = 1
    ## show realm on name as a prefix, PRECAUTION: turning it on may cause desync in some maps which have code saving/loading system !
    bot_realmprefixname = 0
    # whether to print a Vietnamese text on screen when hosting, 0 = disable, 1 = enable
    bot_viettxt = 0
    # decide x times to delay the rehost message in lobby Rehost as GameName #3
    bot_rehostprintingdelay = 5
    # bot_playerbeforestartprintdelay * 10 seconds is the time between two waiting for x more players Messages
    # remember nobody likes spam bots!
    bot_playerbeforestartprintdelay = 5
    ##################################
     
    ### Gen OWNER PATCH (!owner or !admin) FOR TEMPOWNER IN LOBBY ###
    # Owner has limited rights to do the following commands: !a, !as, !close, !closeall, !swap, !open, !openall, !holds, !hold, !unhold, !start, !startn
    # set bot_tempownerinlobby=0 to disable, = 1 to initiate !owner command to normal player which means a normal player can set him/herself as an owner of the current hosting game when s/he types !owner. We allow only 1 owner in a game lobby, next player who types !owner will get error.
    # However setting it = 2 for your liking of an unlimited number of owners in lobby
    # Don't set bot_tempownerinlobby = 3, as 0 <= bot_tempownerinlobby <= 2
    bot_tempownerinlobby = 1
    #################################################################
     
    ### Gen FPs Patch ###
    # bot fakes players in lobby, 0 = always disable (bot_morefakeplayersinlobby will be ignored), 1 = enable
    bot_fakeplayersinlobby = 1
    # whether to allow more fakeplayers in lobby, 1= more fps will be created if less than 4 human players in lobby, 2= many more fps without that condition, 3= maximum of 3 fps refilled with that condition, 0= disable fp refilling
    # bot_morefakeplayersinlobby = 3 is (preferred as) default setting in previous releases
    # setting it to 3, you can still have more fps if needed by configuring maptype in mapcfgs for specific maps
    # e.g. map_type = ward morefps2
    bot_morefakeplayersinlobby = 3
    # fakeplayers' NAMES should be less than 14 chars in fpnames.txt, without this file the bot can't work for fakeplayers adding
    #####################
     
    ### Gen Patch for BAN working for Garena too ###
    # Setting this to BAN download & leaver in  bot_lobbyleaverbantime seconds, minimum = 30s << bot_lobbyleaverbantime << 120s = maximum
    # bot_lobbyleaverbantime = 45
    ################################################
     
    ### Action parser (detect AFK and prevent resource trading added in Gen modded GhostOne 1.3) ###
    ## Available map_type for many variations:
    ## "2teams" "morefps1" "morefps2" "nosave" "guard" (guard means notrade, no afk & nosave) "dota" "noafk" "notrade" "nopause" "noteam" "ward" (ward means notrade & nosave but allows afk) "obs" (only create observer player when autohosting)
    # take a mapcfg and add guard to map_type to enable this tool
    ## "noteam" Ghost bot will allow a lobby owner(known as temporary owner) to start game without having to re-balance the teams
    ## "2teams" Ghost bot will insistently ask the temporary owner to re-balance the game when a !startn command is sent & teams are not balanced yet
    # You can have map_type = noteam ward if you want no trade, no save and no team check in lobby command
    # For autohosting, Add "nopause" to map_type in mapcfg, then the name below will be the player to resume the game being paused, "obs" is another option to just only create obs player but not to resume game. You can manually create !obsplayer if not autohosting, "nopause" is always required for resuming game.
    bot_obsplayername = |cFF0080C0Gen
    # bot_obsspecificmaps if missing, commented or = 1 as default, observer player just joins specific maps with maptype containing nopause), contrariwise if it's set = 0, observer player joins all maps, BEWARE!). OBS player is used to resume the game if being paused
    # bot_obsspecificmaps = 0
    ################################################################################################
     
    ### REFRESH HACK ###
    ### the mapgametype overwrite (advance)
    ### This controls the mapgametype overwrite. Use with caution as this can result in an ipban from battle.net services or make users unavailable to join your bot with an invalid number
    ### Example numbers can be found at (http://www.codelain.com/forum/index.php?topic=11373.msg135301#msg135301)
    ### set it to 0 to disable mapgametype overwrite
    bot_mapgametype = 21569664
    ## normal gametime refresh (GetTime( ) - m_CreationTime) will be used if bot_refresh = 180 or bigger
    bot_refresh = 0
    ## MapGameType = 4784211
    ####################
     
    # bot_shuffleslotsonstart
    ######## DENY PATCH #############
    # set bot_denypatchonjoin = 0, won't affect kicking for things like long map downloads, but the deny on join will be disabled
    # be careful, disable that may allow access from malicious players and bot players
    # bot_denypatchonjoin = 0
    # Reject players with colored names from joining your bot, = 1 to enable (reject), = 0 (disable as default)
    # bot_rejectcolorname = 0
    # bot kick if player has download rate is smaller than 19 kb/s, set it = 0 to disable
    bot_kickifdownloadrate = 19
    # add the player with slow downloading speed to a temporary blacklist to make sure they can't rejoin
    # bot_blacklistslowdownloader = 1
    # Deny on join those specific names
    bot_blacklistednames = gbhp saga trinin playershunter gmbot
    deny_maxdownloadtime = 200000
    deny_maxmapsizetime = 5000
    deny_maxreqjointime = 5000
    deny_maxipusage = 8
    deny_maxloadtime = 240000
    deny_downloadtimeduration = 35000
    deny_mapsizeduration = 60000
    deny_reqjoinduration = 60000
    deny_ipusageduration = 10000
    deny_loadduration = 180000
    deny_extension = 600000
    #################################
     
    ### BNET Non-Admin-Commands by Gen ###
    # It may not be necessary because 3 commands queued are not accepted we accept only 2 max, just IGNORE this
    # Set bot_bnetnonadmincommands, = 0 to disable most of non-admin commands to prevent malicious users from filling up the bot's chat queue and crippling the bot
    # = 1 (missing/commented/default) to enable all, = 2 to disable !currentgames, = 3 !checkwarn, = 4 !version, = 5 !friend list
    # bot_bnetnonadmincommands = 1
    ######################################
     
    ################################
    ## Added with patch votestart ##
    ################################
     
    # Set bot_votestartpercentalvoting to 1 for set the number of player who have to vote in percent
    # or set bot_votestartpercentalvoting to 0 for set an absolute value
    bot_votestartpercentalvoting = 1
     
    # set bot_votestartallowed to 1 to allow votestart otherwise to 0
    bot_votestartallowed = 1
     
    # if you like to have votestart only in autohosted games set bot_votestartautohostonly to 0
    # if you like to have votestart in all games set it to 1
    bot_votestartautohostonly = 1
     
    # This value will be ignored if bot_votestartpercentalvoting is set to 0
    # else it set the percent of users joined the game who has to vote for starting the game
    # set it to a value between 0 and 100
    # example for needed votes joinedplayer/needed_votes
    # for 60%:
    # 1/1 2/2 2/3 3/4
    bot_votestartpercent = 60
     
    # if bot_votestartpercentalvoting is set to 1, bot_votestartminplayers will set the minimal
    # players who has to have joined the game, to make it possible to startvote.
    # othervise it will set the number of needed votes for starting the game!
     
    bot_votestartminplayers = 5
    bot_votestartplayers = 5
     
    ################################
     
    ### make the ban announcement on one line ( = 0) (if possible) or on two ( = 1)
    bot_twolinesbanannouncement = 1
     
    ### custom text to add to version.
    bot_customversiontext =
     
    ### auto ban people who leave during the countdown
    bot_autobancountdown = 0
     
    ### auto ban people who leave during the game load
    bot_autobangameloading = 0
     
    bot_autohostdeniedcountries = CN
     
    bot_autohostallowedcountries =
     
    ### UDP port on which the bot communicates with GHost One GUI, 5868 default
    udp_guiport = 5868
     
     
    # LIST OF SETTINGS NOT IN GHOST OPTIONS TAB
    #bot_language
    #bot_mapcfgpath
    #bot_savegamepath
    #bot_refreshmessages
    #bot_autolock
    #bot_autosave
    #bot_allowdownloads
    #bot_pingduringdownloads
    #bot_lcpings
    #bot_latency
    #bot_synclimit
    #bot_votekickallowed
    #bot_votekickpercentage
    #udp_cmdbindip
    #udp_cmdspooftarget
    #admingame_password
    #db_sqlite3_file
    #bnet_holdfriends
    #bnet_holdclan
     
    ########################
    # Actual Config Below  #
    ########################
     
    ### if enabled, on GArena will hide the bot from normal users (admins will still see the commands/messages)
    bot_hidebotfromnormalusersingarena = 1
     
    ### if = 0, will not broadcast the game in LAN (only bnet)
    bot_broadcastlan = 1
     
    ### show .note of anyone who enters the lobby
    bot_shownotesonjoin = 0
     
    ### only owners can swap other admins
    bot_onlyownerscanswapadmins = 1
     
    ### !statsdota will be disabled if set to 1 (!sd will still work)
    bot_nostatsdota = 0
     
    ### !top/!rank will be disabled if set to 1
    bot_norank = 0
     
    ### add a list of ips you want the bot to send the game (to be seen in LAN) to, ex: 81.12.21.1 127.54.12.2
    bot_ipusers =
     
    ### lan players will be rootadmins
    bot_lanrootadmins = 0
     
    ### if set to 1, blue player is considered the owner
    bot_blueisowner = 0
    bot_bluecanhcl = 1
     
    ### if enabled, any user can !pub/!map/!unhost
    bot_userscanhost = 0
     
    ### if enabled, any safelisted player can !pub/!map/!unhost
    bot_safecanhost = 0
     
    ### if enabled, will greet every player who joins the channel with channelwelcome.txt
    bot_channeljoinmessage = 0
     
    ### specify which players won't be greeted when joining the channel.
    bot_channeljoinexceptions =
     
    ### will allow admins and safelisted players to download even if downloads are disabled
    bot_adminsandsafecandownload = 1
     
    ### will replace every !ban/!bl with !warn/!wl
    bot_replacebanwithwarn = 0
     
    # In LAN/GArena show the real number of current/total players in the game, when using !pubg it will be auto activated
    lan_showrealslotcount = 1
     
    ### all the bots messages will only be seen by admins (bot will be practicly hidden)
    bot_detourallmessagestoadmins = 0
     
    ### 0 - ghost countdown, 1 - warcraft countdown
    bot_normalcountdown = 1
     
    # when you !unban player, the bot also issues an /unban player
    bot_unbanremoveschannelban = 0
     
    # Time limit for hosting a game
    bot_lobbytimelimit = 45
     
    ### enable dynamic latency, lowers or even increases latency as needed
    bot_usedynamiclatency = 1
     
    ### how many milliseconds to add to the normal latency if the players lag
    bot_dynamiclatencymaxtoadd = 30
     
    ### milliseconds to add to highest ping as base dynamic latency
    bot_dynamiclatencyaddedtoping = 25
     
    ### dynamic latency will be increased when a lobby is active
    bot_dynamiclatencyincreasewhenlobby = 1
     
    ### dynamic latency will try not to go over 2.2x highest ping, recommended
    bot_dynamiclatency2.2xhighestpingmax = 1
     
    ### all messages will be answered with a whisper
    bot_whisperallmessages = 0
     
    ### if 1 - no admin can start the game if the owner is in the lobby
    bot_onlyownerscanstart = 1
     
    ### allow only players with score>=x to join the lobby
    bot_allowedscores = 0
     
    ### in autohosted games, allow only players with score>=x to join the lobby
    bot_autohostallowedscores = 0
     
    ### if set to 1, if using bot_allowedscores, players having an unknown score will be allowed
    bot_allownullscoredplayers = 1
     
    ### 0 - auto timer resolution (as low as possible), 1-5 - if you want it to be less accurate
    bot_newTimerResolution = 0
     
    ### 0 - old timer on windows (gettickcount), 1 - new timer
    bot_newTimer = 0
     
    ### 0 - old latency system, 1 - as close to the set latency as possible
    bot_newLatency = 0
     
    ### set to 1 if you want admins to be autoplaced higher only in dota games
    bot_placeadminshigheronlyindota = 0
     
    ### force auto hcl from gamename in dota games (even when bot_defaulthcl is not set)
    bot_forceautohclindota = 0
     
    ### set !autostart 10 automatically in dota games
    bot_autostartdotagames = 0
     
    ### safelisted players are immune to ban/warn
    bot_safelistedbanimmunity = 1
     
    ### send admin messages or not (if using the admin game)
    bot_adminmessages = 0
     
    ### send local admin messages or not (if using the admin game)
    bot_localadminmessages = 0
     
    ### fake pings for the following players, space separated: ex = nick1 nick2
    bot_fakepings =
     
    ### when !end is issued, a message is sent to the enemy team and the game ends only if someone accepts, replying with !end (only for 2 team maps)
    bot_endreq2ndteamaccept = 0
     
    ### normal bans will expire in x days - set to 0 to be permanent
    bot_bantime = 40
     
    ### normal banlast/bl will expire in x days - set to 0 to be permanent
    bot_banlasttime = 80
     
    ### tbanlast/tbl will expire in x days - set to 0 to be permanent
    bot_tbanlasttime = 22
     
    ### how many warns are needed to auto-ban the player. Default: 3.
    bot_banthewarnedplayerquota = 3
     
    ### how many days will the auto-ban from warns last. 0 - permanent ban. Default: 14.
    bot_bantimeofwarnedplayer = 20
     
    ### how many days will each warn last. 0 - permanent warn. Default: 14.
    bot_warntimeofwarnedplayer = 20
     
    ### how many games should the player play (without taking another warn) to make one of his warns inactive. Default: 7
    bot_gamenumtoforgetawarn = 5
     
    ### if 0, autowarning is off. Default: 0.
    bot_autowarnearlyleavers = 0
     
    ### auto warn players who leave x minutes prior to the game over time. Default: 10 (mins), 0 - disable
    bot_autowarngameendmins = 0
     
    ### Prints the gameloaded.txt message after X seconds. Default: 10.
    bot_gameloadedprintout = 7
     
    ### handle ip bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
    bot_ipbanning = 1
    bot_banmethod = 3
     
    ### handle name bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
    bot_banning = 1
     
    # Drop the user if he/she desyncs or not?
    bot_dropifdesync = 1
     
    # the log file
    bot_log = ghostlog.txt
     
    # Set log reduction = 1 to reduce the ghostlog, otherwise (=0) ghostlog will be HUGE
    bot_logreduction = 1
     
    # Show a message when a safe/admin/rootadmin/chieftain/shaman joins the channel
    bot_channeljoingreets = 1
    # Admins will be able to delete only bans they've made
    bot_adminslimitedunban = 0
     
    # Announce +1 and +2 (players left to join) in lobby (only if not autohosted)
    bot_lobbyannounceunoccupied = 0
     
    # Auto set HCL based on game name,ex: -arso EU pros will set HCL to arso (only if map_defaulthcl is defined, for ex: map_defaulthcl = ar), will set hcl to empty if no mode is detected in the gamename
    bot_autohclfromgamename = 0
     
    # whether players who use censored words are auto muted for x seconds
    bot_censormute = 1
    # also auto mute admins
    bot_censormuteadmins = 0
    # mute for x seconds, the first time a player curses
    bot_censormutefirstseconds = 25
    # mute for x seconds, the second time a player curses
    bot_censormutesecondseconds = 50
    # mute for x seconds, if a player has cursed for 3 or more times
    bot_censormuteexcessiveseconds = 120
     
     
    # Disable nagle algorithm (TCPIP algorithm that can slow down the network) - may improve latency if you set to 1
    tcp_nodelay = 0
     
    # Path to your WC3TVRecorder ex: c:\Program Files\waaaghTV Recorder\
    wtv_path = C:\Program Files\WaaaghTV Recorder\
    # Use WC3TVRecorder, 1 to enable
    wtv_enabled = 0
    # WaaaghTV Observer Name
    wtv_playername = Waaagh!TV
     
    # for ex: RO, only these countries will be allowed to join a game
    bot_allowedcountries =
    # for ex: BR, these countries will not be allowed to join a game
    bot_deniedcountries = CN
     
    # milliseconds to wait before sending medium sized packets to bnet when using PVPGN
    bot_bnetpacketdelaymediumpvpgn = 2000
    # milliseconds to wait before sending big sized packets to bnet when using PVPGN
    bot_bnetpacketdelaybigpvpgn = 2500
    # milliseconds to wait before sending medium sized packets to bnet (official)
    bot_bnetpacketdelaymedium = 3200
    # milliseconds to wait before sending big sized packets to bnet (official)
    bot_bnetpacketdelaybig = 4000
     
    # Allowed variables: totgames, kills, deaths, assists, creepkills, creepdenies, neutralkills,
    # towerkills, raxkills, courierkills, wins, losses, killstotal, deathstotal, creepkillstotal,
    # creepdeniestotal,assiststotal, neutralkillstotal, towerkillstotal, raxkillstotal, courierkillstotal
    # default formula:
    # (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
    # alternative formula:
    # (((kills-deaths+assists*0.7)*0.6+towerkills*0.8+raxkills+creepkills*0.02+creepdenies*0.08+neutralkills*0.03+courierkills*0.04)*0.5+(wins/totgames*2)+(totgames*0.002))
     
    bot_scoreformula = (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
     
    # Only players having played this many number of games will be ranked
    bot_scoremingames = 5
     
    # default access for owners (use admin access panel to change any admin's access to your liking and see the access code for those commands)
    bot_owneraccess = 3965
     
    # default access for admins
    bot_adminaccess = 1903
     
    # gamestate for inhouse games
    bot_gamestateinhouse = 999
     
    #  will only auto ban if team diff <= with the setting
    bot_autobanteamdiffmax = 0
     
    # Only ban players who leave prior to x minutes of game end time.
    bot_autobangameendmins = 3
     
    bot_autobantimer = 0
    bot_autobanall = 0
    bot_autobanfirstxleavers = 0
     
    # the bot will auto rehost the game as gamename + 1 if 60 seconds have passed since last player joined, 0 = disable
    bot_autorehostdelay = 36
     
    # the bot will auto rehost the game as gamename + 1 if game name is taken
    bot_rehostifnametaken = 1
     
    # if host counter goes over this number it will reset to 1, set to 0 to disable the feature
    bot_maxhostcounter = 36
     
    # these words will be edited/censored in game.
    bot_censorwords = fuck idiot retarded dick cunt cum pussy asshole cock bullshit penis vagina bitch vcc vc dcm disme vkl dkm deo d.cm vai~ clgt thon cec kac kec loz vcl dit djt cmm clm
     
    # load in game feature will be enabled for every map (if set to 1)
    bot_forceloadingame = 1
     
    # After a game has ended, if mysql is used, ghost will run update_dota_elo.exe (use either this or score not both!)
    bot_updatedotaeloaftergame = 0
     
    # After a game has ended, if mysql is used, ghost will recalculate scores (use either this or elo not both!)
    bot_updatedotascoreaftergame = 0
     
    # set to 1 if you are using warcraft 3 patch 1.23 or newer
    bot_patch23ornewer = 1
     
    # set to 1 if you are using warcraft 3 patch 1.21
    bot_patch21 = 0
     
    # show .sd of anyone who enters the lobby (and has played games with the bot before)
    bot_showscoresonjoin = 0
     
    # IF your bot isn't autohosting, you SHOULD MAKE bot_autohostmaximumgames = 0, bot_autohostautostartplayers = 0, delete or comment(#) bot_autohostowner & autohost_map series below
    # setting bot_autohostmaximumgames > 0 will make ghost begin autohosting on startup
    bot_autohostmaximumgames = 1
    bot_autohostautostartplayers = 10
    bot_autohostallowstart = 0
    bot_autohostlocal = 0
    bot_autohostowner = Ghost
    # delete the line below (bot_autohostmapcfg) if you got the modded version of GhostOne from Gen allowing you to use autohost_map$$ instead.
    # bot_autohostmapcfg = Terrania v110 Prot.cfg
    ############################################################
    ## A set of autohost_map$$ are ONLY working with the modded version of GHostOne from Gen, http://thegenmaps.tk
    ############################################################
    autohost_map1 = DotA v6.77b.cfg
    autohost_map2 = CastleFight3vs3as.cfg
    autohost_map3 = CastleFight3vs3as.cfg
    autohost_map4 = Terrania v110 Prot.cfg
    autohost_map5 = Terrania v110 Prot.cfg
    autohost_map6 = Terrania v110 Prot.cfg
    autohost_map7 = (8) ChristmasEscape.cfg
    autohost_map8 = (8) ChristmasEscape.cfg
    autohost_map9 = (10) FortressSurvival5.2P.cfg
    autohost_map10 = (10) FortressSurvival5.2P.cfg
    autohost_map11 = (10) Battle Ships 3.74b.cfg
    autohost_map12 = (10) Battle Ships 3.74b.cfg
    autohost_map13 = (10) Battle Tank 874.cfg
    autohost_map14 = (10) Battle Tank 874.cfg
    autohost_map15 = (7) Jurassic Park Survival.cfg
    autohost_map16 = (7) JurassicParkSurvival2.cfg
    autohost_map17 = (6) WhispersInTheDark1.6.cfg
    autohost_map18 = (11) Escape Loyalty.cfg
    autohost_map19 = (11) Escape Loyalty.cfg
    autohost_map20 = Soft_Escape_1.26.cfg
    autohost_map21 = Soft_Escape_1.26.cfg
    autohost_map22 = (10) PyramidEscapeV3.6b.cfg
    autohost_map23 = (10) PyramidEscapeV3.6b.cfg
    autohost_map24 = (10) StickymansEscape 2.5.cfg
    autohost_map25 = (10) Platform Escape 2.5.cfg
    autohost_map26 = (8) Art of Defense 1.18b.cfg
    autohost_map27 = (8) Art of Defense 1.18b.cfg
    autohost_map28 = (8) UtherParty2v0.4d.cfg
    autohost_map29 = (8) UtherParty2v0.4d.cfg
    autohost_map30 = (12) Stronghold 2 teams.cfg
    autohost_map31 = (12) Stronghold 2 teams.cfg
    autohost_map32 = (12) Stronghold 3 teams.cfg
    autohost_map33 = (12) Stronghold 3 teams.cfg
    autohost_map34 = (10) RabbitsVsSheep1.62.cfg
    autohost_map35 = (10) RabbitsVsSheep1.62.cfg
    autohost_map36 = (8) VN HerosDefensive2b.cfg
    autohost_map37 = (8) VN HerosDefensive2b.cfg
    autohost_map38 = (8) GreenCircleTD10.9.cfg
    autohost_map39 = (8) GreenCircleTD10.9.cfg
    autohost_map40 = (9) Monstie TD Juli 2011.cfg
    autohost_map41 = (9) Monstie TD Juli 2011.cfg
    autohost_map42 = (8) Skill Defense v1.15.cfg
    autohost_map43 = (8) Skill Defense v1.15.cfg
    autohost_map44 = (12) Blades'nGore II.cfg
    autohost_map45 = (12) Blades'nGore II.cfg
    autohost_map46 = (8) Binders v3.0 (Final).cfg
    autohost_map47 = (8) Binders v3.0 (Final).cfg
    autohost_map48 = (10) BattleShip Xfire4.67.cfg
    autohost_map49 = (10) BattleShip Xfire4.67.cfg
    autohost_map50 = (8) Blood_TournamentB16.cfg
    autohost_map51 = (8) Blood_TournamentB16.cfg
    autohost_map52 = (6) MassDestruction_106.cfg
    autohost_map53 = (6) MassDestruction_106.cfg
    autohost_map54 = (8) Whosthekiller4.2.cfg
    autohost_map55 = (12) Survival 1.382.cfg
    autohost_map56 = (12) Survival 1.382.cfg
    ##############################################################
    bot_autohostgamename =  Gen Multigames !as8
     
    # If you autohost a even playered two team map and want to auto ban leavers that make the game uneven turn this on. Will not ban admins or root admins. An example map would be DotA or Battleships.
    #    0 = off  1 = on
    bot_autoban = 0
     
    # set to 1 if you want LAN players to be considered admins
    bot_lanadmins = 0
     
    # set to 0 if you don't want admins players can command via LAN
    # bot_adminsonlan = 0
     
    # set to 1 if you want local players (GArena) to be considered admins
    bot_localadmins = 0
     
    # the language file
    bot_language = language.cfg
     
    # the path to your local Warcraft III directory
    #  this path must contain war3.exe, storm.dll, and game.dll
    #  this path must end in your system's path seperator (i.e. "\" on Windows or "/" on Linux)
    #  if this path contains War3Patch.mpq the bot will attempt to extract "Scripts\common.j" and "Scripts\blizzard.j" on startup and write them to bot_mapcfgpath (which is defined later in this file)
    #  common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
     
    bot_war3path = C:\Program Files (x86)\Warcraft III\
     
    # command trigger for ingame only (battle.net command triggers are defined later)
     
    bot_commandtrigger = .
    bot_invalidtriggers = !,_'/
     
    # the path to the directory where you keep your map config files (must end in your system's path seperator)
    #  this directory can also contain common.j and blizzard.j (extracted from War3Patch.mpq)
    #  common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
     
    bot_mapcfgpath = D:\Gen modded GhostOne\mapcfgs\
     
    # the path to the directory where you keep your savegame files (must end in your system's path seperator)
     
    bot_savegamepath = savegames\
     
    # the path to the directory where you keep your map files (must end in your system's path seperator)
    #  GHost++ doesn't require map files but if it has access to them it can send them to players and automatically calculate most map config values
    #  GHost++ will search [bot_mappath + map_localpath] for the map file (map_localpath is set in each map's config file)
     
    bot_mappath = C:\Program Files (x86)\Warcraft III\maps\download\
     
    # whether to save replays or not
    bot_savereplays = 1
    # ignore the definition of bot_invalidreplaychars if bot_savereplays = 0
    ## Only uncomment this if you really can't open any replays bot_invalidreplaychars = ï€$#+-_,;()?={}[]'"!&/\*%:<>|
    # bot_invalidreplaychars = ï€$?
    ## In that case, Ask for support in thegenmaps.tk first
     
    # the path to the directory where you want GHost++ to save replays (must end in your system's path seperator)
    bot_replaypath = D:\Gen modded GhostOne\replays\
    # whether bot should name replays file by GameName first instead of Ghost++ as prefix
    bot_replayssavedbyname = 1
     
    ### the Warcraft 3 version to save replays as
    replay_war3version = 26
     
    ### the Warcraft 3 build number to save replays as (this is specific to each Warcraft 3 version)
    ###  patch 1.23:  war3version 23, buildnumber 6058
    ###  patch 1.24:  war3version 24, buildnumber 6059
    ###  patch 1.24b: war3version 24, buildnumber 6059
    ###  patch 1.26:  war3version 26, buildnumber 6059
     
    replay_buildnumber = 6059
     
    ### whether to do automatic spoof checks or not
    ###  you can always manually spoof check by whispering the bot (and in fact this is required before running admin commands)
    ###  set to 0 to disable automatic spoof checks
    ###  set to 1 to enable automatic spoof checks on all players
    ###  set to 2 to enable automatic spoof checks on potential admins only
     
    bot_spoofchecks = 1
     
    ### whether to require spoof checks or not
    ###  this controls whether the bot will require players to spoof check before starting the game
    ###  it does NOT control whether the bot will require players to spoof check before running admin commands - spoof checks are ALWAYS required for admin status
    ###  if you require spoof checks, players will be kicked from the lobby if they haven't spoof checked within 30 seconds of joining (autohosted games only)
     
    bot_requirespoofchecks = 0
     
    # whether to display game refresh messages by default
    #  this can always be changed for a particular game with the !refresh command
     
    bot_refreshmessages = 0
     
    # whether to automatically lock games when the owner joins
     
    bot_autolock = 0
     
    # whether to automatically save games when a player disconnects
    #  this can always be changed for a particular game with the !autosave command
     
    bot_autosave = 0
     
    # whether to allow map downloads or not
    #  set to 0 to disable map downloads, =1 to enable map downloads
    # =2 to enable conditional map downloads (an admin must start each map download with the !download or !dl command)
     
    bot_allowdownloads = 1
     
    # whether to ping players during map downloads or not
    #  GHost++ will always stop pinging any players who are downloading the map
    #  this config value determines whether GHost++ should stop pinging *all* players when at least one player is downloading the map
     
    bot_pingduringdownloads = 0
     
    # kicked banned people when they enter the channel
    bot_kickbannedfromchannel = 1
     
    # Ban banned people when they enter the channel
    bot_banbannedfromchannel = 1
     
    # use LC style pings (divide actual pings by two)
     
    bot_lcpings = 1
     
    # auto kick players with ping higher than this
     
    bot_autokickping = 650
     
    # the game latency
    #  this can always be changed for a particular game with the !latency command (which enforces a minimum of 50 and a maximum of 500)
     
    bot_latency = 110
     
    # the maximum number of packets a player is allowed to get out of sync by before starting the lag screen
    #  before version 8.0 GHost++ did not have a lag screen which is the same as setting this to a very high number
    #  this can always be changed for a particular game with the !synclimit command (which enforces a minimum of 10 and a maximum of 10000)
     
    bot_synclimit = 90
     
    # whether votekicks are allowed or not
     
    bot_votekickallowed = 1
     
    # the percentage of players required to vote yes for a votekick to pass
    #  the player starting the votekick is assumed to have voted yes and the player the votekick is started against is assumed to have voted no
    #  the formula for calculating the number of votes needed is votes_needed = ceil( ( num_players - 1 ) * bot_votekickpercentage / 100 )
    #  this means it will round UP the number of votes required
    #  if you set it to 100 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 10/11, and 11/12 votes to pass
    #  if you set it to 90 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 9/11, and 10/12 votes to pass
    #  if you set it to 80 it will require 2/3, 3/4, 4/5, 4/6, 5/7, 6/8, 7/9, 8/10, 8/11, and 9/12 votes to pass
    #  if you set it to 70 it will require 2/3, 3/4, 3/5, 4/6, 5/7, 5/8, 6/9, 7/10, 7/11, and 8/12 votes to pass
    #  if you set it to 60 it will require 2/3, 2/4, 3/5, 3/6, 4/7, 5/8, 5/9, 6/10, 6/11, and 7/12 votes to pass
     
    bot_votekickpercentage = 60
     
    # Just before a game is hosted the creator is added to the bots friends list and removed soon after
    bot_addcreatorasfriendonhost = 0
     
    # lobby/game commands are displayed as chat (or hidden)
    bot_relaychatcommands = 1
     
    # display information on current downloads (speed, ETA)
    bot_showdownloadsinfo = 0
     
    # interval in seconds between download info message
    bot_showdownloadsinfotime = 10
     
    # maximum players allowed to download at once, the rest will have almost KB/s until someone finishes downloading
    bot_maxdownloaders = 3
     
    # set total download speed (KB/s) available for all clients at once, if set to 1024, 4 people will get 256 each
    bot_totaldownloadspeed = 1536
     
    # set max download speed (KB/s) available for one client
    bot_clientdownloadspeed = 1024
     
    # initiate game over timer when x seconds have passed since world tree/frozen throne has fallen - 0 to disable
    bot_gameoverbasefallen = 12
     
    # initiate game over timer if remaining players are less than this number (and at least a player left) - 0 to disable
    bot_gameoverminplayers = 2
     
    # initiate game over timer if there's only 1 player in game - 0 to disable, 1 or missing is enabled as default
    bot_gameoverwhenoneplayer = 0
     
    # initiate game over timer if remaining player percentage is less than this number (and at least a player left) - 0 to disable
    bot_gameoverminpercent = 0
     
    # initiate game over timer if team difference is bigger than this number, 0 - to disable
    bot_gameovermaxteamdifference = 0
     
    # redirect console output to udp
    bot_udpconsole = 1
     
    # whether to automatically add the players from last game to the next game's reserved list
    bot_holdplayersforrmk = 1
     
    # non admin commands, 1 enable, 0 disable
    bot_nonadmincommands = 1
     
    # root admins are required to spoof check if 1, or not if 0
    bot_rootadminsspoofcheck = 1
     
    # admins are required to spoof check if 1, or not if 0
    bot_adminsspoofcheck = 1
     
    # banned players will be notified with a whisper.
    bot_notifybannedplayers = 1
     
    # ghost will find its external ip on startup, disable if you want to play on LAN only
    bot_findexternalip = 1
     
    # specify your external ip here if you don't want ghost to auto find it.
    bot_externalip =
     
    # use alternative site for external ip finding (if you experience lag (30s) on ghost startup)
    bot_altfindip = 0
     
    # bot's additional rootadmins separated by space ex: userone usertwo userthree
    bot_rootadmins = Geniuskwe
     
    bot_disableunhost = 0
    # If unhost is disable (bot_disableunhost = 1), only admins listed below can do unhost command
    bot_adminscanunhost = Geniuskwe sage
     
    # Below settings are to disallow rootadmins from !delmap & !dlmap, = 1 to forbid, = 0 (default)
    # bot_disallowdelmapbyroot = 0
    # bot_disallowdlmapbyroot = 0
    # whether to allow map download from epicwar or ONLY from Hive and https://decentmaps.googlecode.com/svn/trunk/ (a repository for decent maps, right-click on a map & select copy link address to get a link of the map for bot to download), = 1 to enable, = 0 to disable (default)
    # bot_neverdlmapfromepicwar = 0
    # bot_onlydlmapfromhive = 0
     
    # bot's UDP password
    bot_udppassword =
     
    # show autokick denied country or banned player messages
    bot_verbose = 0
     
    # bot's virtual host name
    bot_virtualhostname = |cFFFF0000Ghost
     
    # ignore drop request for the first x seconds of lagging.
    bot_dropvotetime = 40
     
    # Time limit for hosting a game where no admins enter it
    bot_lobbytimelimit = 45
     
    # udp ip
    udp_cmdbindip = 0.0.0.0
     
    # udp port
    udp_cmdport = 6969
     
    # udp spoof target
    udp_cmdspooftarget =
     
    ############################
    # ADMIN GAME CONFIGURATION #
    ############################
     
    # whether to create the admin game or not (see readme.txt for more information)
     
    admingame_create = 0
     
    # the port GHost++ will host the admin game on (this must be different from your bot_hostport)
     
    admingame_port = 6114
     
    # the admin game password
     
    admingame_password =
     
    ##########################
    # DATABASE CONFIGURATION #
    ##########################
     
    # database type
    #  use "sqlite3" for a local SQLite database
    #  use "mysql" for any MySQL database
     
    db_type = sqlite3
     
    # sqlite3 database file
     
    db_sqlite3_file = ghost.dbs
     
    # this is only used if your database type is MySQL
     
    db_mysql_server = 127.0.0.1
    db_mysql_database = dbname
    db_mysql_user = dbusername
    db_mysql_password = dbpassword
    db_mysql_port = 3306
    db_mysql_botid = 1
     
    ############################
    # BATTLE.NET CONFIGURATION #
    ############################
     
    # which battle.net server to connect to
    #  1.) useast.battle.net
    #  2.) uswest.battle.net
    #  3.) asia.battle.net
    #  4.) europe.battle.net
    # note that each banned player is tied to the realm it was created on and the realm is case sensitive
    # so if you change your realm from useast.battle.net to USEAST.BATTLE.NET it'll still connect but anyone previously banned will not be counted as banned until you change it back
     
    bnet_server = europe.battle.net
    # bnet2_server = battle.lp.ro
    # bnet3_server = uswest.battle.net
     
    # Only use serveralias when needed
    # bnet_serveralias = BoredAussie
    # bnet4_serveralias = JuDotA
     
    bnet_custom_war3version = 24
    bnet2_custom_war3version = 26
    bnet3_custom_war3version = 26
     
    # bnet_bnlswardencookie = 1
    # bnet2_bnlswardencookie = 1
    #    bnet3_bnlswardencookie = 1
     
    # your Warcraft III: Reign of Chaos CD key
     
    bnet_cdkeyroc =
    bnet2_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
    bnet3_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
     
    # your Warcraft III: The Frozen Throne CD key
     
    bnet_cdkeytft =
    bnet2_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
    bnet3_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
     
    # your battle.net username
     
    bnet_username =
    #    bnet2_username = sage
    #    bnet3_username =
     
    # your battle.net password
     
    bnet_password =
    #    bnet2_password =
    #    bnet3_password =
     
    # the first channel to join upon entering battle.net
    bnet_firstchannel =
    bnet2_firstchannel = Gen
    bnet3_firstchannel = Gen
    bnet4_firstchannel = Gen
    bnet5_firstchannel = Gen
    bnet6_firstchannel = Gen
    bnet7_firstchannel = Gen
    bnet8_firstchannel = Gen
    bnet9_firstchannel = Gen
    bnet10_firstchannel = Gen
     
    # the root admin on this battle.net server only
    bnet_rootadmin =
    # bnet2_rootadmin = Geniuskwe
    # bnet3_rootadmin = Geniuskwe
     
    # command trigger for this battle.net server only
     
    bnet_commandtrigger = .
    #    bnet2_commandtrigger = .
    #    bnet3_commandtrigger = .
     
    # whether to automatically add your friends list to each game's reserved list
    # whether to automatically add your clan members list to each game's reserved list
     
    bnet_holdfriends = 1
    #    bnet2_holdfriends = 1
    # bnet3_holdfriends = 1
     
    bnet_holdclan = 1
    #    bnet2_holdclan = 1
    #    bnet3_holdclan = 1
     
    # you will need to edit this section of the config file if you're connecting to a PVPGN server
    #  your PVPGN server operator will tell you what to put here
     
    # ONLY FOR PVPGN SERVERS, DON'T MAKE THESE SETTINGS FOR OFFICIAL BNET SERVERS
     
    bnet_custom_exeversion =
    bnet2_custom_exeversion = 1 0 26 1
    bnet3_custom_exeversion = 1 0 26 1
     
    bnet_custom_exeversionhash =
    bnet2_custom_exeversionhash = 194 206 231 242
    bnet3_custom_exeversionhash = 194 206 231 242
     
    bnet_custom_passwordhashtype =
    bnet2_custom_passwordhashtype = pvpgn
    bnet3_custom_passwordhashtype = pvpgn
     
    ###
    # example configuration for connecting to a official battle.net server (second server)
    ###
     
    # bnet2_server = uswest.battle.net
    # bnet2_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
    # bnet2_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
    # bnet2_username =
    # bnet2_password =
    # bnet2_firstchannel = The Void
    # bnet2_rootadmin =
    # bnet2_commandtrigger = .
    # bnet2_holdfriends = 1
    # bnet2_holdclan = 1
     
    ###
    # example configuration for connecting to a PVPGN battle.net (third server)
    ###
     
    # bnet3_server = pvpgn.boredaussie.com
    # bnet3_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
    # bnet3_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
    # bnet3_username =
    # bnet3_password =
    # bnet3_firstchannel = The Void
    # bnet3_rootadmin =
    # bnet3_commandtrigger = .
    # bnet3_holdfriends = 1
    # bnet3_holdclan = 1
    # bnet3_custom_war3version = 22
    # bnet3_custom_exeversion = 184 0 22 1
    # bnet3_custom_exeversionhash = 219 152 153 144
    # bnet3_custom_passwordhashtype = pvpgn
     
    ###
    # BNLS Settings DISABLED a long time ago, NO NEED to use below settings
    ###
    # bnet_bnlsserver = localhost
    # bnet2_bnlsserver = localhost
    # bnet3_bnlsserver = localhost
    # bnet4_bnlsserver = localhost
    # bnet5_bnlsserver = 80.86.83.93
    # bnet6_bnlsserver = 80.86.83.93
    # bnet_bnlsport = 9367
    # bnet2_bnlsport = 9367
    # bnet3_bnlsport = 9367
    # bnet4_bnlsport = 9367
    # bnet5_bnlsport = 9367
    # bnet6_bnlsport = 9367
     
    ## Desync Reduction
    #Theoretically you need to set the latency at the maximum latency (!p shows) of the players in games, but, the medium value will work too. So if the players in the game have !p - 60ms 80ms 120ms - you could try setting it at about 90 or 100.
    # bot_appleicon = 0
    #The synclimit it's just a value for when to show the lag screen. You should increase it a bit only if some players lag, but not too much cause either way if they are behind and have lag they will drop, regardless of the lag screen showing or not. So the latency is the most important.
    
    из конфига стер имя, пароль, ключи
  8. ViperNight ▒▒▒▒▒▒▒▒▒

    Сообщения:
    311
    Спасибы:
    154
    Сборка бота GHost:
    GHost++ r597M
    Дата начала использования бота:
    20.01.2007
    Skype:
    Мой статус
    Боту не удалось найти файлы war3.exe, storm.dll и game.dll по указанному пути (bot_war3path = C:\Program Files (x86)\Warcraft III\), как и показано на скриншоте.
  9. MuslixYar Олд-фаг

    Сообщения:
    19
    Спасибы:
    0
    Сборка бота GHost:
    0.0
    Поставил старого бота, новый не заработал.
    Создал игру, но похоже меня никто не видит, можно с кем то договориться, я создам игру по договорному названию а Вы посмотрите есть ли она или нет.

    Помню что раньше тоже была такая проблема, и я вписывал внешний айпи свой - вот только куда не помню, и тогда меня было видно - подскажите

    UPD:вспомнил, стояла Windows XP - и создавал адаптер замыкания на себе, сейчас стоит Windows 8 - тут тоже надо создавать такой адаптер?
  10. evilmaker Старожила

    Сообщения:
    321
    Спасибы:
    28
    Сборка бота GHost:
    brtghost rev.185
    Дата начала использования бота:
    07.07.9999
    Skype:
    Мой статус
    в топку 8-рку...
    1) отключи брэндмауер
    2) айпи надо иметь свой, хотя б динамичный.
    3) антивирь тож попробуй оффнуть.
    4) Кинь конфиг свой сюдла, посмотрим в чём трабла...