Re: конфиг карты http://wc3gamer.com/load/maps/arena/lif ... 5-1-0-1139 с минимальным ожиданием извините не нашел как вы просили
Re: конфиг карты Код: ############################## # map file for Life_v2.1.w3x # ############################## # the map path tells Warcraft III clients where to find the map on their system # it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all map_path = Maps\Download\Life_v2.1.w3x map_size = 139 120 24 0 map_info = 68 29 156 150 map_crc = 39 30 228 115 map_sha1 = 74 27 85 187 207 85 173 60 54 173 153 31 213 6 15 77 121 56 44 74 # map speed # 1 = slow # 2 = normal # 3 = fast map_speed = 3 # map visibility # 1 = hide terrain # 2 = explored # 3 = always visible # 4 = default map_visibility = 4 # map observers # 1 = none # 2 = on defeat # 3 = allowed # 4 = referees map_observers = 1 # map flags # - you can combine these flags by adding together all the options you want to use # - for example to have teams together and fixed teams you would use "3" # 1 = teams together # 2 = fixed teams # 4 = unit share # 8 = random hero # 16 = random races map_flags = 3 # map game type # 1 = custom map_gametype = 1 # map dimensions map_width = 52 0 map_height = 52 0 # map players and teams map_numplayers = 9 map_numteams = 2 # # slot structure # [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap] # - PID is always 0 # - Download Status is always 255 # - Slot Status is 0 for open, 1 for closed, 2 for occupied # - Computer is 0 for no, 1 for yes # - Team # - Colour # - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed) # - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer # - Handicap is 50/60/70/80/90/100 # map_slot1 = 0 255 0 0 0 0 1 1 100 map_slot2 = 0 255 0 0 0 1 1 1 100 map_slot3 = 0 255 0 0 0 2 1 1 100 map_slot4 = 0 255 0 0 0 3 1 1 100 map_slot5 = 0 255 0 0 0 4 1 1 100 map_slot6 = 0 255 0 0 0 5 1 1 100 map_slot7 = 0 255 0 0 0 6 1 1 100 map_slot8 = 0 255 0 0 0 7 1 1 100 map_slot9 = 0 255 2 1 1 11 8 1 100 # map type (for map specific stats) map_type = map_matchmakingcategory = map_statsw3mmdcategory = # map local path (for map downloads) # GHost++ doesn't require map files but if it has access to them it can send them to players # GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file) map_localpath = Life_v2.1.w3x
Re: конфиг карты а для этой можешь конфиг сделать? ссылка http://wcgamer.ru/load/1/1/life_in_aren ... 34-1-0-476 а еще лучше если ты меня научишь самому делать конфиги )
Re: конфиг карты Код: ################################### # map file for 476_Life_v2.1b.w3x # ################################### # the map path tells Warcraft III clients where to find the map on their system # it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all map_path = Maps\Download\476_Life_v2.1b.w3x map_size = 245 226 24 0 map_info = 164 149 167 224 map_crc = 13 129 140 191 map_sha1 = 64 49 190 148 239 190 59 96 131 114 18 171 193 215 236 44 52 189 132 13 # map speed # 1 = slow # 2 = normal # 3 = fast map_speed = 3 # map visibility # 1 = hide terrain # 2 = explored # 3 = always visible # 4 = default map_visibility = 4 # map observers # 1 = none # 2 = on defeat # 3 = allowed # 4 = referees map_observers = 1 # map flags # - you can combine these flags by adding together all the options you want to use # - for example to have teams together and fixed teams you would use "3" # 1 = teams together # 2 = fixed teams # 4 = unit share # 8 = random hero # 16 = random races map_flags = 3 # map game type # 1 = custom map_gametype = 1 # map dimensions map_width = 52 0 map_height = 52 0 # map players and teams map_numplayers = 9 map_numteams = 2 # # slot structure # [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap] # - PID is always 0 # - Download Status is always 255 # - Slot Status is 0 for open, 1 for closed, 2 for occupied # - Computer is 0 for no, 1 for yes # - Team # - Colour # - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed) # - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer # - Handicap is 50/60/70/80/90/100 # map_slot1 = 0 255 0 0 0 0 1 1 100 map_slot2 = 0 255 0 0 0 1 1 1 100 map_slot3 = 0 255 0 0 0 2 1 1 100 map_slot4 = 0 255 0 0 0 3 1 1 100 map_slot5 = 0 255 0 0 0 4 1 1 100 map_slot6 = 0 255 0 0 0 5 1 1 100 map_slot7 = 0 255 0 0 0 6 1 1 100 map_slot8 = 0 255 0 0 0 7 1 1 100 map_slot9 = 0 255 2 1 1 11 8 1 100 # map type (for map specific stats) map_type = map_matchmakingcategory = map_statsw3mmdcategory = # map local path (for map downloads) # GHost++ doesn't require map files but if it has access to them it can send them to players # GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file) map_localpath = 476_Life_v2.1b.w3x