1. Соблюдайте Правила форума и проявляйте уважение к другим участникам беседы.

Невозможно зайти в созданую игру.

Тема в разделе 'Запуск и Поддержка', создана пользователем consul30, 21 июн 2010.

  1. consul30 Ньюфаг

    Сообщения:
    12
    Спасибы:
    0
    Код:
    [\code]
    [GAME: teas] player [[102rus]Consul|89.189.147.200] joined the game
    [GAME: teas] deleting player [[102rus]Consul]: doesn't have the map and there is
     no local copy of the map to send
    [GAME: teas] player [[102rus]Consul|89.189.147.200] joined the game
    [GAME: teas] deleting player [[102rus]Consul]: doesn't have the map and there is
     no local copy of the map to send
    [GAME: teas] player [DDoS_-LorD-_|109.94.22.229] joined the game
    [GAME: teas] deleting player [DDoS_-LorD-_]: doesn't have the map and there is n
    o local copy of the map to send
    [code]
  2. Sandro Парнишка с небывалым умом

    Сообщения:
    158
    Спасибы:
    3
    неправильный конфиг карты
  3. JiLiZART Администрация

    Сообщения:
    815
    Спасибы:
    35
    Сборка бота GHost:
    Ghost++ 17.1
    Дата начала использования бота:
    12.12.04
    либо правильный но в папке с ботом/maps нету исходной карты *.w3x
  4. consul30 Ньюфаг

    Сообщения:
    12
    Спасибы:
    0
    Поместил в папку госта \maps dota allstars v6.67c.w3x
    Код:
    [\code]
    [GAME: GHost++ Admin Game] deleting player [[102rus]Consul]: ╨▓╤Л╤И╨╡╨╗ ╨╕╨╖ ╨╕╨
    │╤А╤Л ╨Ф╨Ю╨С╨а╨Ю╨Т╨Ю╨Ы╨м╨Э╨Ю.
    [code]
  5. consul30 Ньюфаг

    Сообщения:
    12
    Спасибы:
    0
    Код:
    [\code]
    #########################################
    # map file for DotA Allstars v6.67c.w3x #
    #########################################
    
    # the map path tells Warcraft III clients where to find the map on their system
    # it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all
    
    map_path = Maps\Download\DotA Allstars v6.67c.w3x
    map_size = 7 227 109 0
    map_info = 95 83 125 91
    map_crc = 222 211 65 26
    map_sha1 = 8 160 120 93 96 33 148 156 105 130 186 66 215 65 30 142 92 246 46 52
    
    # map speed
    # 1 = slow
    # 2 = normal
    # 3 = fast
    
    map_speed = 3
    
    # map visibility
    # 1 = hide terrain
    # 2 = explored
    # 3 = always visible
    # 4 = default
    
    map_visibility = 4
    
    # map observers
    # 1 = none
    # 2 = on defeat
    # 3 = allowed
    # 4 = referees
    
    map_observers = 1
    
    # map flags
    # - you can combine these flags by adding together all the options you want to use
    # - for example to have teams together and fixed teams you would use "3"
    # 1 = teams together
    # 2 = fixed teams
    # 4 = unit share
    # 8 = random hero
    # 16 = random races
    
    map_flags = 3
    
    # map game type
    # 1 = custom
    
    map_gametype = 1
    
    # map dimensions
    
    map_width = 118 0
    map_height = 120 0
    
    # map players and teams
    
    map_numplayers = 10
    map_numteams = 2
    
    # 
    # slot structure
    # [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap]
    # - PID is always 0
    # - Download Status is always 255
    # - Slot Status is 0 for open, 1 for closed, 2 for occupied
    # - Computer is 0 for no, 1 for yes
    # - Team
    # - Colour
    # - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed)
    # - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer
    # - Handicap is 50/60/70/80/90/100
    # 
    
    map_slot1 = 0 255 0 0 0 1 4 1 100
    map_slot2 = 0 255 0 0 0 2 4 1 100
    map_slot3 = 0 255 0 0 0 3 4 1 100
    map_slot4 = 0 255 0 0 0 4 4 1 100
    map_slot5 = 0 255 0 0 0 5 4 1 100
    map_slot6 = 0 255 0 0 1 7 8 1 100
    map_slot7 = 0 255 0 0 1 8 8 1 100
    map_slot8 = 0 255 0 0 1 9 8 1 100
    map_slot9 = 0 255 0 0 1 10 8 1 100
    map_slot10 = 0 255 0 0 1 11 8 1 100
    
    # map type (for map specific stats)
    
    map_type = dota
    map_matchmakingcategory = dota_elo
    map_statsw3mmdcategory = 
    
    # map local path (for map downloads)
    # GHost++ doesn't require map files but if it has access to them it can send them to players
    # GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file)
    
    map_localpath = DotA Allstars v6.67c.w3x
    [code]
  6. fake Старожила

    Сообщения:
    1.624
    Спасибы:
    19
    Дата начала использования бота:
    11.11.11
    Выставил бы полный лог.Ну и версию бота.
  7. consul30 Ньюфаг

    Сообщения:
    12
    Спасибы:
    0
    Бот 17,0 версии
    Код:
    [\code]
    [CONFIG] loading file [ghost.cfg]
    [GHOST] starting up
    [GHOST] using log method 1, logging is enabled and [ghost.log] will not be locke
    d
    [GHOST] using Windows timer with resolution 1 milliseconds
    [GHOST] starting winsock
    [GHOST] setting process priority to "above normal"
    [UDPSOCKET] using default broadcast target
    [GHOST] opening primary database
    [SQLITE3] version 3.6.16
    [SQLITE3] opening database [ghost.dbs]
    [SQLITE3] found schema number [8]
    [GHOST] opening secondary (local) database
    [SQLITE3] version 3.6.16
    [SQLITE3] opening database [ghost.dbs]
    [SQLITE3] found schema number [8]
    [GHOST] attempting to find local IP addresses
    [GHOST] local IP address #1 is [10.166.158.140]
    [GHOST] local IP address #2 is [94.41.10.65]
    [GHOST] local IP address #3 is [127.0.0.1]
    [GHOST] acting as Warcraft III: The Frozen Throne
    [CONFIG] loading file [language_russian.cfg]
    [GHOST] found battle.net connection #1 for server [playground.ru]
    [BNET: playground.ru] pvpgn connection found with a configured BNLS server, igno
    ring BNLS server
    [GHOST] loading MPQ file [E:\Warcraft 3 Frozen Throne\War3Patch.mpq]
    [GHOST] extracting Scripts\common.j from MPQ file to [E:\Warcraft 3 Frozen Thron
    e\ghost\mapcfgs\common.j]
    [GHOST] extracting Scripts\blizzard.j from MPQ file to [E:\Warcraft 3 Frozen Thr
    one\ghost\mapcfgs\blizzard.j]
    [GHOST] adding ".cfg" to default map -> new default is [wormwar.cfg]
    [CONFIG] loading file [E:\Warcraft 3 Frozen Throne\ghost\mapcfgs\wormwar.cfg]
    [MAP] loading MPQ file [E:\Warcraft 3 Frozen Throne\maps\DotA Allstars v6.67c.w3
    x]
    [MAP] calculated map_size = 7 227 109 0
    [MAP] calculated map_info = 95 83 125 91
    [MAP] calculated map_crc = 222 211 65 26
    [MAP] calculated map_sha1 = 8 160 120 93 96 33 148 156 105 130 186 66 215 65 30
    142 92 246 46 52
    [MAP] calculated map_width = 118 0
    [MAP] calculated map_height = 120 0
    [MAP] calculated map_numplayers = 10
    [MAP] calculated map_numteams = 2
    [MAP] calculated map_slot1 = 0 255 0 0 0 1 4 1 100
    [MAP] calculated map_slot2 = 0 255 0 0 0 2 4 1 100
    [MAP] calculated map_slot3 = 0 255 0 0 0 3 4 1 100
    [MAP] calculated map_slot4 = 0 255 0 0 0 4 4 1 100
    [MAP] calculated map_slot5 = 0 255 0 0 0 5 4 1 100
    [MAP] calculated map_slot6 = 0 255 0 0 1 7 8 1 100
    [MAP] calculated map_slot7 = 0 255 0 0 1 8 8 1 100
    [MAP] calculated map_slot8 = 0 255 0 0 1 9 8 1 100
    [MAP] calculated map_slot9 = 0 255 0 0 1 10 8 1 100
    [MAP] calculated map_slot10 = 0 255 0 0 1 11 8 1 100
    [MAP] overriding calculated map_size with config value map_size = 7 227 109 0
    [MAP] overriding calculated map_info with config value map_info = 95 83 125 91
    [MAP] overriding calculated map_crc with config value map_crc = 222 211 65 26
    [MAP] overriding calculated map_sha1 with config value map_sha1 = 8 160 120 93 9
    6 33 148 156 105 130 186 66 215 65 30 142 92 246 46 52
    [MAP] overriding calculated map_width with config value map_width = 118 0
    [MAP] overriding calculated map_height with config value map_height = 120 0
    [MAP] overriding calculated map_numplayers with config value map_numplayers = 10
    
    [MAP] overriding calculated map_numteams with config value map_numteams = 2
    [MAP] overriding slots
    [GHOST] adding ".cfg" to default admin game map -> new default is [Dota Allstarc
     v6.67c.cfg]
    [GHOST] trying to load default admin game map
    [CONFIG] warning - unable to read file [E:\Warcraft 3 Frozen Throne\ghost\mapcfg
    s\Dota Allstarc v6.67c.cfg]
    [MAP] warning - unable to load MPQ file [E:\Warcraft 3 Frozen Throne\maps\]
    [MAP] no map data available, using config file for map_size, map_info, map_crc,
    map_sha1
    [MAP] no map data available, using config file for map_width, map_height, map_sl
    ot<x>, map_numplayers, map_numteams
    [MAP] invalid map_path detected
    [MAP] invalid map_size detected
    [MAP] invalid map_info detected
    [MAP] invalid map_crc detected
    [MAP] invalid map_sha1 detected
    [MAP] invalid map_width detected
    [MAP] invalid map_height detected
    [MAP] invalid map_numplayers detected
    [MAP] invalid map_numteams detected
    [MAP] invalid map_slot<x> detected
    [GHOST] default admin game map isn't valid, using hardcoded admin game map inste
    ad
    [MAP] using hardcoded Emerald Gardens map data for Warcraft 3 version 1.24 & 1.2
    4b
    [GHOST] started loading [ip-to-country.csv]
    [GHOST] iptocountry data: 10% loaded
    [GHOST] iptocountry data: 20% loaded
    [GHOST] iptocountry data: 30% loaded
    [GHOST] iptocountry data: 40% loaded
    [GHOST] iptocountry data: 50% loaded
    [GHOST] iptocountry data: 60% loaded
    [GHOST] iptocountry data: 70% loaded
    [GHOST] iptocountry data: 80% loaded
    [GHOST] iptocountry data: 90% loaded
    [GHOST] iptocountry data: 100% loaded
    [GHOST] finished loading [ip-to-country.csv]
    [GHOST] creating admin game
    [GAME: GHost++ Admin Game] loading IP blacklist file [ipblacklist.txt]
    [GAME: GHost++ Admin Game] loaded 635 lines from IP blacklist file
    [GAME: GHost++ Admin Game] attempting to bind to all available addresses
    [GAME: GHost++ Admin Game] listening on port 6113
    [GHOST] GHost++ Version 17.0 (with MySQL support)
    [BNET: playground.ru] connecting to server [playground.ru] on port 6112
    [BNET: playground.ru] resolved and cached server IP address 212.42.38.154
    [BNET: playground.ru] connected
    [BNET: playground.ru] attempting to auth as Warcraft III: The Frozen Throne
    [BNET: playground.ru] cd keys accepted
    [BNET: playground.ru] username [r2c] accepted
    [BNET: playground.ru] using pvpgn logon type (for pvpgn servers only)
    [BNET: playground.ru] logon successful
    [BNET: playground.ru] joining channel [33]
    [BNET: playground.ru] joined channel [33]
    [INFO: playground.ru] Hello r2c, welcome to Rubattle.net!
    [INFO: playground.ru] This server is hosted by RopNet.
    [INFO: playground.ru]
    [INFO: playground.ru] There are currently 3139 users in 828 games of Warcraft II
    I Frozen Throne, and 3823 users in 1119 games and 134 channels.
    [INFO: playground.ru] You have no mail.
    [ERROR: playground.ru] All accounts that was played with cheats will be erased!
    [INFO: playground.ru] Technical support: support@rubattle.net
    [INFO: playground.ru] Enjoy!
    [code]
  8. consul30 Ньюфаг

    Сообщения:
    12
    Спасибы:
    0
    В созданную игру заходит рандомно через раз или два. При попытки зайти в игру вылезает сообщение о том что невозможно зайти в игру, приходится перезагружать бота, и после этого все нормально на 1 игру...и потом все по новой.
  9. Rexxar Ньюфаг

    Сообщения:
    19
    Спасибы:
    0
    Во первых проверь ghost.cfg на правильность настроек.
    во вторых проверь наличие файла Dota Allstarc v6.67c.cfg в E:\Warcraft 3 Frozen Throne\ghost\mapcfg
    s\

    P's может быть правильнее Dota Allstars v6.67c.cfg ? ;)
  10. fun2mass Оштрафован: 1 балл

    Сообщения:
    209
    Спасибы:
    22
    Сборка бота GHost:
    Ghost One 1.7.266
    Дата начала использования бота:
    00.00.00
    Skype:
    Мой статус
    Помогите, настроил Ghost One на несколько комнат гарены все работает норм при зоходе по локальной сети пишет такое " Не удалось подключиться к сети" В ЧЕМ ПРОБЛЕМА ПОМОГИТЕ ПОЖАЛУЙСТО?