1. Соблюдайте Правила форума и проявляйте уважение к другим участникам беседы.

Как обычно.... (проблема с GhostOne...) =\

Тема в разделе 'Запуск и Поддержка', создана пользователем Vladitron, 28 июл 2010.

  1. Vladitron Ньюфаг

    Сообщения:
    8
    Спасибы:
    0
    Проблема:
    Вот создаю игру, заходит 1 игрок, а остальных кикает.... иногда заходят 2 игрока, а остальных кикает.... больше 2-ух игроков я у себя не видел....
    В настройках все перелазил... не помогало...
    З.Ы. Помогите плз, я так долго мучаюсь уже с этим ботом .... :-\
  2. GoldenAngel Ньюфаг

    Сообщения:
    42
    Спасибы:
    0
    Давай конфиг выкладывай.
  3. Vladitron Ньюфаг

    Сообщения:
    8
    Спасибы:
    0
    С этим то я разобрался.... а вот теперь проблема в другом... не дает качать другим, мигом кикает...
    З.Ы. какого фига мое сообщение было удалено здесь?
  4. GoldenAngel Ньюфаг

    Сообщения:
    42
    Спасибы:
    0
    Это может быть из-за того, что у тебя не разрешено качать карту, а если нету карты то кикать из лобби. Поставь что бы можно было загружать карту, макс количество загрузок 5 где-то. И будет тебе счастье...


    П.С. Значить оно нарушало правила форума.
  5. Awful Парнишка с небывалым умом

    Сообщения:
    135
    Спасибы:
    0
    Ему стало стыдно за своего автора и удалилось.
  6. Synth (LM) Пантограф!

    Сообщения:
    2.762
    Спасибы:
    172
    Сборка бота GHost:
    My own version of GhostOne
    Дата начала использования бота:
    15.06.2008
    Skype:
    Мой статус
    Никто не удалял ничего) Че брешишь)
  7. Vladitron Ньюфаг

    Сообщения:
    8
    Спасибы:
    0
    Голденагнел, спс) вот насчет что я писал и мне удалили, я уверен что я писал ;D
    а вот теперь как обычно, "херня" с ботом вчера все нормально было! хостил спокойно, и автохост работал....
    Сегодня же пытаюсь просто создать карту или автохост, некого не впускает, не меня не других.... :-\ Иногда перезапускаю, хоп, работает все....
  8. Deals Старожила

    Сообщения:
    784
    Спасибы:
    21
    Сборка бота GHost:
    Ghost One 1.7.266
    Skype:
    Мой статус
    Читай правила оформления поста. Конфиг нужно брать в тег кода.

    Код:
    [code]скопируй сюда твой конфиг
    [/code]
  9. Vladitron Ньюфаг

    Сообщения:
    8
    Спасибы:
    0
    Код:
    [code]#####################
    # BOT CONFIGURATION #
    #####################
    
    ### set to 1 if you are using warcraft 3 patch 1.21
    bot_patch21 = 0
    
    ### the bot will auto rehost the game as gamename + 1 if 60 seconds have passed since last player joined, 0 = disable
    bot_autorehostdelay = 30
    
    ### Only players having played this many number of games will be ranked
    bot_scoremingames = 1
    
    ### handle name bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
    bot_banning = 1
    
    ### this controls whether the bot will require players to spoof check before starting the game, 0 - to disable
    bot_requirespoofchecks = 0
    
    ### After a game has ended, if mysql is used, ghost will run update_dota_elo.exe
    bot_updatedotaeloaftergame = 0
    
    ### After a game has ended, if mysql is used, ghost will recalculate scores (use either this or elo)
    bot_updatedotascoreaftergame = 0
    
    ### announce .sd of every player joining the lobby (if set to 1, 0 if laggy)
    bot_showscoresonjoin = 0
    
    ### force auto hcl from gamename in dota games (even when bot_defaulthcl is not set) 
    bot_forceautohclindota = 1
    
    ### Auto set HCL based on game name,ex: -arso EU pros will set HCL to arso (only if map_defaulthcl is defined, for ex: map_defaulthcl = ar), will set hcl to empty if no mode is detected in the gamename
    bot_autohclfromgamename = 1
    
    ### load in game feature will be enabled for every map (if set to 1)
    bot_forceloadingame = 1
    
    ### set to 1 if you want admins to be autoplaced higher only in dota games (0 = in all games)
    bot_placeadminshigheronlyindota = 0
    
    ### if 1 - no admin can start the game if the owner is in the lobby
    bot_onlyownerscanstart = 1
    
    ### if set to 1, if using bot_allowedscores, players having an unknown score will be allowed
    bot_allownullscoredplayers = 1
    
    ### in autohosted games, allow only players with score>=x to join the lobby
    bot_autohostallowedscores = 0
    
    ### allow only players with score>=x to join the lobby
    bot_allowedscores = 0
    
    ### milliseconds to add to highest ping as base dynamic latency
    bot_dynamiclatencyaddedtoping = 25
    
    ### how many milliseconds to add to the normal latency if the players lag
    bot_dynamiclatencymaxtoadd = 30
    
    ### dynamic latency will try not to go over 2.2x highest ping, recommended 
    bot_dynamiclatency2.2xhighestpingmax = 1
    
    ### dynamic latency will be increased when a lobby is active 
    bot_dynamiclatencyincreasewhenlobby = 1
    
    ### enable dynamic latency, lowers or even increases latency as needed 
    bot_usedynamiclatency = 0
    
    ### if enabled, any user can !pub/!map/!unhost 
    bot_userscanhost = 0
    
    ### if enabled, any safelisted player can !pub/!map/!unhost 
    bot_safecanhost = 0
    
    ### will allow admins and safelisted players to download even if downloads are disabled 
    bot_adminsandsafecandownload = 0
    
    ### will replace every !ban/!bl with !warn/!wl 
    bot_replacebanwithwarn = 0
    
    ### 0 - ghost countdown, 1 - warcraft countdown 
    bot_normalcountdown = 0
    
    ### when you !unban player, the bot also issues an /unban player 
    bot_unbanremoveschannelban = 0
    
    ### all messages will be answered with a whisper 
    bot_whisperallmessages = 0
    
    ### channel ban banned people when they enter the channel
    bot_banbannedfromchannel = 0
    
    ### the bot will auto rehost the game as gamename + 1 if game name is taken
    bot_rehostifnametaken = 1
    
    db_mysql_port = 
    
    db_mysql_password = 
    
    db_mysql_user = 
    
    db_mysql_database = 
    
    db_mysql_server = 
    
    ### default formula: (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
    bot_scoreformula = (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
    
    ### default access for admins
    bot_adminaccess = 4294963199
    
    ### default access for owners
    bot_owneraccess = 3965
    
    # WaaaghTV Observer Name
    wtv_playername = Waaagh!TV
    
    # Path to your WC3TVRecorder ex: c:\Program Files\waaaghTV Recorder\
    wtv_path = C:\Program Files\WaaaghTV Recorder\
    
    # Use WC3TVRecorder, 1 to enable
    wtv_enabled = 0
    
    bot_lanadmins = 0
    
    ### Only ban players who leave prior to x minutes of game end time.
    bot_autobangameendmins = 1
    
    ### It will stop autobanning after the first x leavers
    bot_autobanfirstxleavers = 0
    
    ### It will stop autobanning if team difference>set value
    bot_autobanteamdiffmax = 0
    
    ### It will stop autobanning if timer>0 and game time>timer (overrides all others except bot_autoban)
    bot_autobantimer = 0
    
    ### Will ban every leaver. Does not matter what map
    bot_autobanall = 0
    
    ### auto ban people who leave during the countdown
    bot_autobancountdown = 0
    
    ### auto ban people who leave during the game load
    bot_autobangameloading = 0
    
    ### auto ban leavers that make the game uneven (for even playered two team maps). Will not ban admins or root admins.
    bot_autoban = 0
    
    ### if host counter goes over this number it will reset to 1, set to 0 to disable the feature
    bot_maxhostcounter = 6
    
    bot_autohostautostartplayers = 10
    
    bot_autohostmaximumgames = 1
    
    bot_autohostallowstart = 1
    
    bot_autohostlocal = 0
    
    bot_autohostgamename = Mafia auto
    
    bot_autohostmapcfg = map.cfg
    
    bot_autohostdeniedcountries = 
    
    bot_autohostallowedcountries = 
    
    bot_autohostowner = Vladitron
    
    # mute for x seconds, if a player has cursed for 3 or more times
    bot_censormuteexcessiveseconds = 260
    
    # mute for x seconds, the second time a player curses
    bot_censormutesecondseconds = 60
    
    # mute for x seconds, the first time a player curses
    bot_censormutefirstseconds = 30
    
    # also auto mute admins
    bot_censormuteadmins = 1
    
    # whether players who use censored words are auto muted for x seconds
    bot_censormute = 1
    
    ### these words will be edited/censored in game/lobby chat.
    bot_censorwords = Cука блядь ***ло ебанат еблан уёбок тупорылый член пизла ебло залупа на*** назуй *у *а *и **** сучка сучёнок сук пидор ****ас пидрило пидрос гандон ебаный соси сосать ебать на*** *** ***ня хуёвые о*нный о*тельный заебись за* за*** пздц
    
    ### fake pings for the following players, space separated: ex = nick1 nick2
    bot_fakepings = 
    
    ### UDP port on which the bot communicates with GHost One GUI, 5868 default
    udp_guiport = 5868
    
    # for ex: BR, these countries will not be allowed to join a game
    bot_deniedcountries = 
    
    # for ex: RO, only these countries will be allowed to join a game
    bot_allowedcountries = 
    
    # Disable nagle algorithm (TCPIP algorithm that can slow down the network) - may improve latency if you set to 1
    tcp_nodelay = 0
    
    # Admins will be able to delete only bans they've made
    bot_adminslimitedunban = 0
    
    # In LAN/GArena show the real number of current/total players in the game, when using !pubg it will be auto activated
    lan_showrealslotcount = 0
    
    # Prints the gameloaded.txt message after X seconds. Default: 10. 
    bot_gameloadedprintout = 10
    
    # how many games should the player play (without taking another warn) to make one of his warns inactive. Default: 7
    bot_gamenumtoforgetawarn = 7
    
    # how many days will each warn last. 0 - permanent warn. Default: 14.
    bot_warntimeofwarnedplayer = 14
    
    # how many days will the auto-ban from warns last. 0 - permanent ban. Default: 14. 
    bot_bantimeofwarnedplayer = 14
    
    # how many warns are needed to auto-ban the player. Default: 3.
    bot_banthewarnedplayerquota = 3
    
    # tbanlast/tbl will expire in x days - set to 0 to be permanent
    bot_tbanlasttime = 30
    
    # normal banlast/bl will expire in x days - set to 0 to be permanent
    bot_banlasttime = 180
    
    # normal bans will expire in x days - set to 0 to be permanent
    bot_bantime = 180
    
    # auto warns leavers
    bot_autowarnearlyleavers = 0
    
    # Announce +1 and +2 (players left to join) in lobby (only if not autohosted)
    bot_lobbyannounceunoccupied = 1
    
    # send admin messages or not (if using the admin game)
    bot_adminmessages = 0
    
    # send local admin messages or not (if using the admin game)
    bot_localadminmessages = 0
    
    # set !autostart 10 automatically in dota games
    bot_autostartdotagames = 0
    
    # safelisted players are immune to ban/warn
    bot_safelistedbanimmunity = 1
    
    # Drop the user if he/she desyncs or not
    bot_dropifdesync = 0
    
    # Show a message when a safe/admin/rootadmin/chieftain/shaman joins the channel
    bot_channeljoingreets = 1
    
    lan_war3version = 24
    
    # milliseconds to wait before sending big sized packets to bnet when using PVPGN
    bot_bnetpacketdelaybigpvpgn = 2500
    
    # milliseconds to wait before sending medium sized packets to bnet when using PVPGN
    bot_bnetpacketdelaymediumpvpgn = 2000
    
    # milliseconds to wait before sending big sized packets to bnet (official)
    bot_bnetpacketdelaybig = 4000
    
    # milliseconds to wait before sending medium sized packets to bnet (official)
    bot_bnetpacketdelaymedium = 3200
    
    bnet_bnlswardencookie = 
    
    bnet_bnlsport = 
    
    bnet_bnlsserver = 
    
    ### handle ip bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
    bot_ipbanning = 1
    
    ### make the ban announcement on one line ( = 0) (if possible) or on two ( = 1)
    bot_twolinesbanannouncement = 1
    
    ### custom text to add to version.
    bot_customversiontext = 
    
    ### the log file
    
    bot_log = 
    
    ### set to 1 if you are using warcraft 3 patch 1.23 or newer
    bot_patch23ornewer = 1
    
    ### the language file
    
    bot_language = language.cfg
    
    ### the path to your local Warcraft III directory
    ### this path must contain war3.exe, storm.dll, and game.dll
    ### this path must end in your system's path seperator (i.e. "\" on Windows or "/" on Linux)
    ### if this path contains War3Patch.mpq the bot will attempt to extract "Scripts\common.j" and "Scripts\blizzard.j" on startup and write them to bot_mapcfgpath (which is defined later in this file)
    ### common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
    
    bot_war3path = D:\GAMES\Warcraft III - Frozen Throne\
    
    ### the port GHost++ will host battle.net games on (this must be different from your admingame_port)
    
    bot_hostport = 6112
    
    ### maximum number of games to host at once
    
    bot_maxgames = 2
    
    ### command trigger for ingame only (battle.net command triggers are defined later)
    
    bot_commandtrigger = !
    
    ### the path to the directory where you keep your map config files (must end in your system's path seperator)
    ### this directory can also contain common.j and blizzard.j (extracted from War3Patch.mpq)
    ### common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
    
    bot_mapcfgpath = mapcfgs\
    
    ### the path to the directory where you keep your savegame files (must end in your system's path seperator)
    
    bot_savegamepath = savegames\
    
    ### the path to the directory where you keep your map files (must end in your system's path seperator)
    ### GHost++ doesn't require map files but if it has access to them it can send them to players and automatically calculate most map config values
    ### GHost++ will search [bot_mappath + map_localpath] for the map file (map_localpath is set in each map's config file)
    
    bot_mappath = D:\GAMES\Warcraft III - Frozen Throne\Maps\Download\
    
    ### whether to save replays or not
    
    bot_savereplays = 0
    
    ### the path to the directory where you want GHost++ to save replays (must end in your system's path seperator)
    
    bot_replaypath = replays\
    
    ### whether to require spoof checks or not
    ### disabling spoof checks just turns off automatic spoof checks and requiring players to be spoof checked before starting the game
    ### spoof checks need to be enabled if you want GHost++ to detect which realm each player came from (use the !check command to see the realm)
    ### you can always manually spoof check by whispering the bot (and in fact is required before running admin commands)
    
    bot_spoofchecks = 0
    
    ### whether to display game refresh messages by default
    ### this can always be changed for a particular game with the !refresh command
    
    bot_refreshmessages = 0
    
    ### whether to automatically lock games when the owner joins
    
    bot_autolock = 0
    
    ### whether to automatically save games when a player disconnects
    ### this can always be changed for a particular game with the !autosave command
    
    bot_autosave = 0
    
    ### whether to allow map downloads or not
    ### set to 0 to disable map downloads
    ### set to 1 to enable map downloads
    ### set to 2 to enable conditional map downloads (an admin must start each map download with the !download or !dl command)
    
    bot_allowdownloads = 0
    
    ### whether to ping players during map downloads or not
    ### GHost++ will always stop pinging any players who are downloading the map
    ### this config value determines whether GHost++ should stop pinging *all* players when at least one player is downloading the map
    
    bot_pingduringdownloads = 0
    
    ### kicked banned people when they enter the channel
    bot_kickbannedfromchannel = 0
    
    ### use LC style pings (divide actual pings by two)
    
    bot_lcpings = 1
    
    ### auto kick players with ping higher than this
    
    bot_autokickping = 510
    
    ### the game latency
    ### this can always be changed for a particular game with the !latency command (which enforces a minimum of 50 and a maximum of 500)
    
    bot_latency = 110
    
    ### the maximum number of packets a player is allowed to get out of sync by before starting the lag screen
    ### before version 8.0 GHost++ did not have a lag screen which is the same as setting this to a very high number
    ### this can always be changed for a particular game with the !synclimit command (which enforces a minimum of 10 and a maximum of 10000)
    
    bot_synclimit = 90
    
    ### use new refresh (0) or old refresh code (1)
    bot_oldrefresh = 0
    
    ### whether votekicks are allowed or not
    
    bot_votekickallowed = 1
    
    ### the percentage of players required to vote yes for a votekick to pass
    ### the player starting the votekick is assumed to have voted yes and the player the votekick is started against is assumed to have voted no
    ### the formula for calculating the number of votes needed is votes_needed = ceil( ( num_players - 1 ) * bot_votekickpercentage / 100 )
    ### this means it will round UP the number of votes required
    ### if you set it to 100 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 10/11, and 11/12 votes to pass
    ### if you set it to 90 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 9/11, and 10/12 votes to pass
    ### if you set it to 80 it will require 2/3, 3/4, 4/5, 4/6, 5/7, 6/8, 7/9, 8/10, 8/11, and 9/12 votes to pass
    ### if you set it to 70 it will require 2/3, 3/4, 3/5, 4/6, 5/7, 5/8, 6/9, 7/10, 7/11, and 8/12 votes to pass
    ### if you set it to 60 it will require 2/3, 2/4, 3/5, 3/6, 4/7, 5/8, 5/9, 6/10, 6/11, and 7/12 votes to pass
    
    bot_votekickpercentage = 100
    
    ### Just before a game is hosted the creator is added to the bots friends list and removed soon after
    bot_addcreatorasfriendonhost = 0
    
    ### lobby/game commands are displayed as chat (or hidden)
    bot_relaychatcommands = 1
    
    ### display information on current downloads (speed, ETA)
    bot_showdownloadsinfo = 1
    
    ### interval in seconds between download info message
    bot_showdownloadsinfotime = 4
    
    ### maximum players allowed to download at once, the rest will have almost KB/s until someone finishes downloading
    bot_maxdownloaders = 4
    
    ### set total download speed (KB/s) available for all clients at once, if set to 1024, 4 people will get 256 each
    bot_totaldownloadspeed = 1536
    
    ### set max download speed (KB/s) available for one client
    bot_clientdownloadspeed = 1024
    
    ### initiate game over timer if remaining players are less than this number (and at least a player left) - 0 to disable
    bot_gameoverminplayers = 0
    
    ### initiate game over timer if remaining player percentage is less than this number (and at least a player left) - 0 to disable
    bot_gameoverminpercent = 0
    
    ### initiate game over timer if team difference is bigger than this number, 0 - to disable
    bot_gameovermaxteamdifference = 0
    
    ### redirect console output to udp
    bot_udpconsole = 1
    
    ### whether to automatically add the players from last game to the next game's reserved list
    bot_holdplayersforrmk = 0
    
    ### non admin commands, 1 enable, 0 disable
    bot_nonadmincommands = 1
    
    ### root admins are required to spoof check if 1, or not if 0
    bot_rootadminsspoofcheck = 0
    
    ### admins are required to spoof check if 1, or not if 0
    bot_adminsspoofcheck = 0
    
    ### banned players will be notified with a whisper.
    bot_notifybannedplayers = 1
    
    ### ghost will find its external ip on startup, disable if you want to play on LAN only
    bot_findexternalip = 1
    
    ### specify your external ip here if you don't want ghost to auto find it.
    bot_externalip = хххххххххх
    
    ### use alternative site for external ip finding (if you experience lag (30s) on ghost startup)
    bot_altfindip = 0
    
    ### bot's additional rootadmins separated by space ex: userone usertwo userthree
    bot_rootadmins = Vladitron
    
    ### bot's UDP password
    bot_udppassword = 
    
    ### show autokick denied country or banned player messages
    bot_verbose = 1
    
    ### bot's virtual host name
    bot_virtualhostname = |cFFA500FFVladi
    
    ### ignore drop request for the first x seconds of lagging.
    bot_dropvotetime = 31
    
    ### Time limit for hosting a game where no admins enter it
    bot_lobbytimelimit = 10
    
    ### udp ip
    udp_cmdbindip = 0.0.0.0
    
    ### udp port
    udp_cmdport = 6969
    
    ### udp spoof target
    udp_cmdspooftarget = 
    
    ############################
    # ADMIN GAME CONFIGURATION #
    ############################
    
    ### whether to create the admin game or not (see readme.txt for more information)
    
    admingame_create = 0
    
    ### the port GHost++ will host the admin game on (this must be different from your bot_hostport)
    
    admingame_port = 6115
    
    ### the admin game password
    
    admingame_password = 
    
    ##########################
    # DATABASE CONFIGURATION #
    ##########################
    
    ### database type (this config value is ignored for now since we only support one type of database)
    
    db_type = sqlite3
    
    ### sqlite3 database file
    
    db_sqlite3_file = ghost.dbs
    
    ############################
    # BATTLE.NET CONFIGURATION #
    ############################
    
    ### which battle.net server to connect to
    ### 1.) useast.battle.net
    ### 2.) uswest.battle.net
    ### 3.) asia.battle.net
    ### 4.) europe.battle.net
    ### note that each banned player is tied to the realm it was created on and the realm is case sensitive
    ### so if you change your realm from useast.battle.net to USEAST.BATTLE.NET it'll still connect but anyone previously banned will not be counted as banned until you change it back
    
    bnet_server = war3.alkar.net
    
    ### your Warcraft III: Reign of Chaos CD key
    
    bnet_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
    
    ### your Warcraft III: The Frozen Throne CD key
    
    bnet_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
    
    ### your battle.net username
    
    bnet_username = VladiBot
    
    ### your battle.net password
    
    bnet_password = ххххххх
    
    ### the first channel to join upon entering battle.net
    
    bnet_firstchannel = Clan BiF
    
    ### the root admin on this battle.net server only
    
    bnet_rootadmin = Vladitron
    
    ### command trigger for this battle.net server only
    
    bnet_commandtrigger = !
    
    ### whether to automatically add your friends list to each game's reserved list
    
    bnet_holdfriends = 1
    
    ### whether to automatically add your clan members list to each game's reserved list
    
    bnet_holdclan = 1
    
    ### you will need to edit this section of the config file if you're connecting to a PVPGN server
    ### your PVPGN server operator will tell you what to put here
    
    bnet_server = war3.alkar.net
    bnet_serveralias = Alkar
    
    bnet_custom_war3version = 24
    bnet_custom_exeversion = 
    bnet_custom_exeversionhash = 
    bnet_custom_passwordhashtype = pvpgn
    bnet_custom_pvpgnrealmname = PvPGN Realm
    
    ###
    ### example configuration for connecting to a second official battle.net server
    ###
    
    # bnet2_server = uswest.battle.net
    # bnet2_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
    # bnet2_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
    # bnet2_username =
    # bnet2_password =
    # bnet2_firstchannel = The Void
    # bnet2_rootadmin =
    # bnet2_commandtrigger = !
    # bnet2_holdfriends = 1
    # bnet2_holdclan = 1
    
    ###
    ### example configuration for connecting to a third PVPGN battle.net server
    ###
    
    # bnet3_server = pvpgn.boredaussie.com
    # bnet3_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
    # bnet3_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
    # bnet3_username =
    # bnet3_password =
    # bnet3_firstchannel = The Void
    # bnet3_rootadmin =
    # bnet3_commandtrigger = !
    # bnet3_holdfriends = 1
    # bnet3_holdclan = 1
    # bnet3_custom_war3version = 22
    # bnet3_custom_exeversion = 184 0 22 1
    # bnet3_custom_exeversionhash = 219 152 153 144
    # bnet3_custom_passwordhashtype = pvpgn
    bnet2_server = europe.battle.net
    bnet3_server = europe.battle.net
    bnet4_server = europe.battle.net
    bnet5_server = europe.battle.net
    bnet6_server = europe.battle.net
    bnet7_server = europe.battle.net
    bnet8_server = europe.battle.net[list=][/list]
    bnet9_server = europe.battle.net
    bnet10_server = europe.battle.net
    [/code][/quote]
  10. Fiend_666 Ньюфаг

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    GHOST] listening for GProxy++ reconnects on port 6114
    [ BNET: 80.80.208.12] refreshed ban list (0 -> 0 bans)
    [ BNET: 80.80.208.12] connecting to server [80.80.208.12] on port 6112
    [ BNET: 80.80.208.12] resolved and cached server IP address 80.80.208.12
    [ BNET: 80.80.208.12] connected
    [ BNET: 80.80.208.12] using custom exe version bnet_custom_exeversion = 230 1 24 1
    [ BNET: 80.80.208.12] using custom exe version hash bnet_custom_exeversionhash = 48 158 165 202
    [ BNET: 80.80.208.12] attempting to auth as Warcraft III: The Frozen Throne
    [ BNET: 80.80.208.12] logon failed - game version is invalid, disconnecting
    [ BNET: 80.80.208.12] disconnected from battle.net
    [ BNET: 80.80.208.12] waiting 30 seconds to reconnect
    Подскажите плз что это за проблема?
  11. Deals Старожила

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    Убери значения из полей таким образом:
    Код:
    bnet_custom_exeversion = 
    bnet_custom_exeversionhash = 
    To Vladitron попробуй так:

    Код:
    bot_findexternalip = 1
    bot_externalip = 
    либо

    Код:
    bot_findexternalip = 0
    bot_externalip = ***.***.***.***
    Вместо * значения твоего ВНЕШНЕГО IP.
    Еще есть вариант вместо домена поставить IP алькара.

    Код:
    bnet_server = 195.248.176.100
    А вообще неплохо бы логи увидеть.
  12. Vladitron Ньюфаг

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    Вродебы больше не шалит, благодарю Deals. ;D
  13. Deals Старожила

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    Жми спасибку ;D
  14. Vladitron Ньюфаг

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    вот начинается игра, и там пишет: Hosted by Gero_Ice.... как поменять ? ><
    и автомут не работает :D хотя там 2 галки врублены.... ;D
  15. Deals Старожила

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    1. welcome.txt - при входе в лобби выводит. gameover.txt - при окончании игры выводит. gameloaded.txt (изначально по твоему вопросу) - при старте игры выводит. Файлы должны быть в кодировке UTF-8 как и во 2 пункте.
    2. Открываешь файл ghost.cfg меняешь кодировку на UTF-8 ставишь:
    Код:
    bot_censormute = 1
    и
    Код:
    bot_censorwords = мат1 мат2 мат3
    и сохраняешь.
    Если будешь дописывать слова через самого бота - не будет работать.

    3. Как сохранить в UTF-8:
    Открываешь блокнотом файлы которые нужно. Редактируешь что тебе нужно. Далее жмешь "Сохранить как" в "Имя файла" пишешь название файла вместе с расширением файла (если welcome.txt то так и вводишь welcome.txt, ghost.cfg - ghost.cfg) и в "Тип файла" "Все файлы", и в "Кодировка" выбери UTF-8. И жмакай сохранить.

    P.S.: Последовательность действий лучше использовать из 3 пункта.
  16. Vladitron Ньюфаг

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    Код:
    # mute for x seconds, if a player has cursed for 3 or more times
    bot_censormuteexcessiveseconds = 260
    
    # mute for x seconds, the second time a player curses
    bot_censormutesecondseconds = 60
    
    # mute for x seconds, the first time a player curses
    bot_censormutefirstseconds = 30
    
    # also auto mute admins
    bot_censormuteadmins = 1
    
    # whether players who use censored words are auto muted for x seconds
    bot_censormute = 1
    
    ### these words will be edited/censored in game/lobby chat.
    bot_censorwords = ну тут скрою, не прилично )))
    фигу =\
  17. Deals Старожила

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    Кодировка файла UTF-8???
  18. Vladitron Ньюфаг

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    хммм.... нет)
    Сделал как написал, завтро проверю! ;)
    Если что + от меня почитается! ;D