1. Соблюдайте Правила форума и проявляйте уважение к другим участникам беседы.

Зделайте конфиг прошу..

Тема в разделе 'Карты', создана пользователем Spartains, 4 дек 2010.

  1. Spartains Ньюфаг

    Сообщения:
    19
    Спасибы:
    0
    http://www.epicwar.com/maps/155330/

    И то что вы напишите обьясните сразу куда вставлять и как.Спасибо.

    а то при команде !pub на любую мапу оно пишет The currently loaded map config file is invalid.
    Может быть вы хоть поможете. :)
  2. denischegaev Парнишка с небывалым умом

    Сообщения:
    289
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    0
    Сборка бота GHost:
    17.266
    Код:
    #############################################
    # map file for Jungle Trolls Reborn 3.6.w3x #
    #############################################
    
    # the map path tells Warcraft III clients where to find the map on their system
    # it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all
    
    map_path = Maps\Download\Jungle Trolls Reborn 3.6.w3x
    map_size = 130 148 49 0
    map_info = 71 106 1 188
    map_crc = 71 79 62 10
    map_sha1 = 35 253 127 237 38 167 38 244 14 80 242 222 219 210 91 248 248 34 122 69
    
    # map speed
    # 1 = slow
    # 2 = normal
    # 3 = fast
    
    map_speed = 3
    
    # map visibility
    # 1 = hide terrain
    # 2 = explored
    # 3 = always visible
    # 4 = default
    
    map_visibility = 4
    
    # map observers
    # 1 = none
    # 2 = on defeat
    # 3 = allowed
    # 4 = referees
    
    map_observers = 1
    
    # map flags
    #  - you can combine these flags by adding together all the options you want to use
    #  - for example to have teams together and fixed teams you would use "3"
    # 1 = teams together
    # 2 = fixed teams
    # 4 = unit share
    # 8 = random hero
    # 16 = random races
    
    map_flags = 3
    
    # map game type
    # 1 = custom
    
    map_gametype = 1
    
    # map dimensions
    
    map_width = 180 0
    map_height = 180 0
    
    # map players and teams
    
    map_numplayers = 12
    map_numteams = 4
    
    # 
    # slot structure
    #  [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap]
    #  - PID is always 0
    #  - Download Status is always 255
    #  - Slot Status is 0 for open, 1 for closed, 2 for occupied
    #  - Computer is 0 for no, 1 for yes
    #  - Team
    #  - Colour
    #  - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed)
    #  - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer
    #  - Handicap is 50/60/70/80/90/100
    # 
    
    map_slot1 = 0 255 0 0 0 0 2 1 100
    map_slot2 = 0 255 0 0 0 1 2 1 100
    map_slot3 = 0 255 0 0 0 2 2 1 100
    map_slot4 = 0 255 0 0 0 3 2 1 100
    map_slot5 = 0 255 0 0 1 4 2 1 100
    map_slot6 = 0 255 0 0 1 5 2 1 100
    map_slot7 = 0 255 0 0 1 6 2 1 100
    map_slot8 = 0 255 0 0 1 7 2 1 100
    map_slot9 = 0 255 0 0 2 8 2 1 100
    map_slot10 = 0 255 0 0 2 9 2 1 100
    map_slot11 = 0 255 0 0 2 10 2 1 100
    map_slot12 = 0 255 0 0 2 11 2 1 100
    
    # map type (for map specific stats)
    
    map_type = 
    map_matchmakingcategory = 
    map_statsw3mmdcategory = 
    
    # map local path (for map downloads)
    #  GHost++ doesn't require map files but if it has access to them it can send them to players
    #  GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file)
    
    map_localpath = Jungle Trolls Reborn 3.6.w3x