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Dota v6.79e.cfg

Тема в разделе 'Карты', создана пользователем evilmaker, 15 янв 2014.

  1. evilmaker Старожила

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    Код:
    ################################
    # map file for DotA v6.79e.w3x #
    ################################
     
    # the map path tells Warcraft III clients where to find the map on their system
    # it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all
     
    map_path = Maps\Download\DotA v6.79e.w3x
    map_size = 198 222 127 0
    map_info = 38 193 190 65
    map_crc = 210 115 173 137
    map_sha1 = 225 2 22 155 55 231 14 181 54 251 0 124 95 253 77 57 64 242 244 55
     
    # map speed
    # 1 = slow
    # 2 = normal
    # 3 = fast
     
    map_speed = 3
     
    # map visibility
    # 1 = hide terrain
    # 2 = explored
    # 3 = always visible
    # 4 = default
     
    map_visibility = 4
     
    # map observers
    # 1 = none
    # 2 = on defeat
    # 3 = allowed
    # 4 = referees
     
    map_observers = 1
     
    # map flags
    #  - you can combine these flags by adding together all the options you want to use
    #  - for example to have teams together and fixed teams you would use "3"
    # 1 = teams together
    # 2 = fixed teams
    # 4 = unit share
    # 8 = random hero
    # 16 = random races
     
    map_flags = 3
     
    # map game type
    # 1 = custom
     
    map_gametype = 1
     
    # map dimensions
     
    map_width = 118 0
    map_height = 120 0
     
    # map players and teams
     
    map_numplayers = 10
    map_numteams = 2
     
    #
    # slot structure
    #  [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap]
    #  - PID is always 0
    #  - Download Status is always 255
    #  - Slot Status is 0 for open, 1 for closed, 2 for occupied
    #  - Computer is 0 for no, 1 for yes
    #  - Team
    #  - Colour
    #  - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed)
    #  - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer
    #  - Handicap is 50/60/70/80/90/100
    #
     
    map_slot1 = 0 255 0 0 0 1 4 1 100
    map_slot2 = 0 255 0 0 0 2 4 1 100
    map_slot3 = 0 255 0 0 0 3 4 1 100
    map_slot4 = 0 255 0 0 0 4 4 1 100
    map_slot5 = 0 255 0 0 0 5 4 1 100
    map_slot6 = 0 255 0 0 1 7 8 1 100
    map_slot7 = 0 255 0 0 1 8 8 1 100
    map_slot8 = 0 255 0 0 1 9 8 1 100
    map_slot9 = 0 255 0 0 1 10 8 1 100
    map_slot10 = 0 255 0 0 1 11 8 1 100
     
    # map type (for map specific stats)
     
    map_type = dota
    map_matchmakingcategory = dota_elo
    map_statsw3mmdcategory =
     
    # map local path (for map downloads)
    #  GHost++ doesn't require map files but if it has access to them it can send them to players
    #  GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file)
     
    map_localpath = DotA v6.79e.w3x