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petri balans

Тема в разделе 'Карты', создана пользователем bukaka, 23 фев 2010.

  1. bukaka Ньюфаг

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    кфг загружается норм, при публиковании игры ишет не правильный кфг.
    кто поможет сделать кфг ? вот карта
    http://petribalans.net.ru/
  2. Zarj Старожила

    Сообщения:
    1.007
    Спасибы:
    23
    Сборка бота GHost:
    Ghost One 1.7.266
    Дата начала использования бота:
    01.01.1992
    Там требуется регистрация для скачки, выложи чтоб можно было скачать без реги.
  3. bukaka Ньюфаг

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    10
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    0
  4. elmore Ньюфаг

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    map_path = Maps\Download\Petri Balans 5.13c Test 2.w3x
    map_size = 119 234 28 0
    map_info = 206 112 222 88
    map_crc = 47 119 78 102
    map_sha1 = 123 185 59 44 147 124 96 71 104 211 101 189 166 110 219 220 153 161 64 177

    map_width = 159 0
    map_height = 157 0

    map_slot1 = 0 255 0 0 0 0 1 1 100
    map_slot2 = 0 255 0 0 0 1 1 1 100
    map_slot3 = 0 255 0 0 0 2 1 1 100
    map_slot4 = 0 255 0 0 0 3 1 1 100
    map_slot5 = 0 255 0 0 0 4 1 1 100
    map_slot6 = 0 255 0 0 0 5 1 1 100
    map_slot7 = 0 255 0 0 0 6 1 1 100
    map_slot8 = 0 255 0 0 0 7 1 1 100
    map_slot9 = 0 255 0 0 0 8 1 1 100
    map_slot10 = 0 255 0 0 1 10 2 1 100
    map_slot11 = 0 255 0 0 1 11 2 1 100


    map_localpath = Petri Balans 5.13c Test 2.w3x
  5. bukaka Ньюфаг

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    пишет тоже самое вот лог.
    Код:
    23:39:58 2010] [MAP] calculated map_slot3 = 0 255 0 0 0 2 1 1 100
    [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot4 = 0 255 0 0 0 3 1 1 100
    [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot5 = 0 255 0 0 0 4 1 1 100
    [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot6 = 0 255 0 0 0 5 1 1 100
    [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot7 = 0 255 0 0 0 6 1 1 100
    [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot8 = 0 255 0 0 0 7 1 1 100
    [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot9 = 0 255 0 0 0 8 1 1 100
    [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot10 = 0 255 0 0 1 10 2 1 100
    [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot11 = 0 255 0 0 1 11 2 1 100
    [Thu Feb 25 23:39:58 2010] [MAP] overriding calculated map_size with config value map_size = 119 234 28 0
    [Thu Feb 25 23:39:58 2010] [MAP] overriding calculated map_info with config value map_info = 206 112 222 88
    [Thu Feb 25 23:39:58 2010] [MAP] overriding calculated map_crc with config value map_crc = 47 119 78 102
    [Thu Feb 25 23:39:58 2010] [MAP] overriding calculated map_sha1 with config value map_sha1 = 123 185 59 44 147 124 96 71 104 211 101 189 166 110 219 220 153 161 64 177
    [Thu Feb 25 23:39:58 2010] [MAP] overriding calculated map_width with config value map_width = 159 0
    [Thu Feb 25 23:39:58 2010] [MAP] overriding calculated map_height with config value map_height = 157 0
    [Thu Feb 25 23:39:58 2010] [MAP] overriding slots
    [Thu Feb 25 23:39:58 2010] [MAP] invalid map_path detected
    [Thu Feb 25 23:39:58 2010] [MAP] invalid map_size detected - size mismatch with actual map data
    [Thu Feb 25 23:40:04 2010] [WHISPER: playground.ru] [Scuko_O] !pub -petr
    [Thu Feb 25 23:40:04 2010] [BNET: playground.ru] admin [Scuko_O] sent command [!pub -petr]
    [Thu Feb 25 23:40:04 2010] [QUEUED: playground.ru] /w Scuko_O Unable to create game [-petr]. The currently loaded map config file is invalid.
    
    
    в какой кодировке сохранять файл ?
  6. Zarj Старожила

    Сообщения:
    1.007
    Спасибы:
    23
    Сборка бота GHost:
    Ghost One 1.7.266
    Дата начала использования бота:
    01.01.1992
    Код:
    #######################################
    # map file for Petri_Balanc_5.12d.w3x #
    #######################################
    
    # the map path tells Warcraft III clients where to find the map on their system
    # it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all
    
    map_path = Maps\Download\Petri_Balanc_5.12d.w3x
    map_size = 25 226 24 0
    map_info = 117 164 172 208
    map_crc = 248 78 173 88
    map_sha1 = 119 77 209 247 174 14 100 125 233 20 133 180 188 123 129 187 228 215 25 44
    
    # map speed
    # 1 = slow
    # 2 = normal
    # 3 = fast
    
    map_speed = 3
    
    # map visibility
    # 1 = hide terrain
    # 2 = explored
    # 3 = always visible
    # 4 = default
    
    map_visibility = 4
    
    # map observers
    # 1 = none
    # 2 = on defeat
    # 3 = allowed
    # 4 = referees
    
    map_observers = 1
    
    # map flags
    #  - you can combine these flags by adding together all the options you want to use
    #  - for example to have teams together and fixed teams you would use "3"
    # 1 = teams together
    # 2 = fixed teams
    # 4 = unit share
    # 8 = random hero
    # 16 = random races
    
    map_flags = 3
    
    # map game type
    # 1 = custom
    
    map_gametype = 1
    
    # map dimensions
    
    map_width = 159 0
    map_height = 157 0
    
    # map players and teams
    
    map_numplayers = 11
    map_numteams = 2
    
    # 
    # slot structure
    #  [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap]
    #  - PID is always 0
    #  - Download Status is always 255
    #  - Slot Status is 0 for open, 1 for closed, 2 for occupied
    #  - Computer is 0 for no, 1 for yes
    #  - Team
    #  - Colour
    #  - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed)
    #  - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer
    #  - Handicap is 50/60/70/80/90/100
    # 
    
    map_slot1 = 0 255 0 0 0 0 1 1 100
    map_slot2 = 0 255 0 0 0 1 1 1 100
    map_slot3 = 0 255 0 0 0 2 1 1 100
    map_slot4 = 0 255 0 0 0 3 1 1 100
    map_slot5 = 0 255 0 0 0 4 1 1 100
    map_slot6 = 0 255 0 0 0 5 1 1 100
    map_slot7 = 0 255 0 0 0 6 1 1 100
    map_slot8 = 0 255 0 0 0 7 1 1 100
    map_slot9 = 0 255 0 0 0 8 1 1 100
    map_slot10 = 0 255 0 0 1 10 2 1 100
    map_slot11 = 0 255 0 0 1 11 2 1 100
    
    # map type (for map specific stats)
    
    map_type = 
    map_matchmakingcategory = 
    map_statsw3mmdcategory = 
    
    # map local path (for map downloads)
    #  GHost++ doesn't require map files but if it has access to them it can send them to players
    #  GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file)
    
    map_localpath = Petri_Balanc_5.12d.w3x
    
    Конфиг рабочий, обрати внимание чтоб карта была тут: Maps\Download\Petri_Balanc_5.12d.w3x или измени этот путь.