1. Соблюдайте Правила форума и проявляйте уважение к другим участникам беседы.

Конфиг карт! --> Делаю конфиг на любую мапу!

Тема в разделе 'Карты', создана пользователем VladGod2, 3 фев 2011.

  1. mortnaix Ньюфаг

    Сообщения:
    1
    Спасибы:
    0
  2. Max5 Старожила

    Сообщения:
    304
    Спасибы:
    50
    Сборка бота GHost:
    GhostOne 1.7.266
    Дата начала использования бота:
    14.05.2013

    Код:
    ##########################################
    # map file for Zombie666_ORPG_v22_3d.w3x #
    ##########################################
     
    # the map path tells Warcraft III clients where to find the map on their system
    # it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all
     
    map_path = Maps\Download\Zombie666_ORPG_v22_3d.w3x
    map_size = 32 224 121 0
    map_info = 140 116 21 78
    map_crc = 90 54 124 170
    map_sha1 = 110 170 161 215 6 243 142 225 237 8 191 40 224 27 30 168 86 156 201 165
     
    # map speed
    # 1 = slow
    # 2 = normal
    # 3 = fast
     
    map_speed = 3
     
    # map visibility
    # 1 = hide terrain
    # 2 = explored
    # 3 = always visible
    # 4 = default
     
    map_visibility = 4
     
    # map observers
    # 1 = none
    # 2 = on defeat
    # 3 = allowed
    # 4 = referees
     
    map_observers = 1
     
    # map flags
    #  - you can combine these flags by adding together all the options you want to use
    #  - for example to have teams together and fixed teams you would use "3"
    # 1 = teams together
    # 2 = fixed teams
    # 4 = unit share
    # 8 = random hero
    # 16 = random races
     
    # map flags
    #  - you can combine these flags by adding together all the options you want to use
    #  - for example to have teams together and fixed teams you would use 3
    #  1 = teams together
    #  2 = fixed teams
    #  4 = unit share
    #  8 = random hero
    #  16 = random races
    map_flags = 3
     
    # map game type
    # 1 = custom
     
    map_gametype = 1
     
    # map dimensions
     
    map_width = 224 0
    map_height = 224 0
     
    # map players and teams
     
    map_numplayers = 12
    map_numteams = 2
     
    #
    # slot structure
    #  [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap]
    #  - PID is always 0
    #  - Download Status is always 255
    #  - Slot Status is 0 for open, 1 for closed, 2 for occupied
    #  - Computer is 0 for no, 1 for yes
    #  - Team
    #  - Colour
    #  - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed)
    #  - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer
    #  - Handicap is 50/60/70/80/90/100
    #
     
    map_slot1 = 0 255 0 0 0 0 1 1 100
    map_slot2 = 0 255 0 0 0 1 1 1 100
    map_slot3 = 0 255 0 0 0 2 1 1 100
    map_slot4 = 0 255 0 0 0 3 1 1 100
    map_slot5 = 0 255 0 0 0 4 1 1 100
    map_slot6 = 0 255 0 0 0 5 1 1 100
    map_slot7 = 0 255 0 0 0 6 1 1 100
    map_slot8 = 0 255 0 0 0 7 1 1 100
    map_slot9 = 0 255 0 0 0 8 1 1 100
    map_slot10 = 0 255 0 0 0 9 1 1 100
    map_slot11 = 0 255 2 1 0 10 1 1 100
    map_slot12 = 0 255 2 1 1 11 8 1 100
     
    # map options
    #  - you can combine these options by adding together all the options you want to use
    #  - for example to have fixed player settings and custom forces you would use 96
    #  4 = melee
    #  32 = fixed player settings
    #  64 = custom forces
    map_options = 96
     
    map_matchmakingcategory =
    map_statsw3mmdcategory =
     
    # map local path (for map downloads)
    #  GHost++ doesn't require map files but if it has access to them it can send them to players
    #  GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file)
     
    map_localpath = Zombie666_ORPG_v22_3d.w3x
    
    mortnaix нравится это.