кфг загружается норм, при публиковании игры ишет не правильный кфг. кто поможет сделать кфг ? вот карта http://petribalans.net.ru/
map_path = Maps\Download\Petri Balans 5.13c Test 2.w3x map_size = 119 234 28 0 map_info = 206 112 222 88 map_crc = 47 119 78 102 map_sha1 = 123 185 59 44 147 124 96 71 104 211 101 189 166 110 219 220 153 161 64 177 map_width = 159 0 map_height = 157 0 map_slot1 = 0 255 0 0 0 0 1 1 100 map_slot2 = 0 255 0 0 0 1 1 1 100 map_slot3 = 0 255 0 0 0 2 1 1 100 map_slot4 = 0 255 0 0 0 3 1 1 100 map_slot5 = 0 255 0 0 0 4 1 1 100 map_slot6 = 0 255 0 0 0 5 1 1 100 map_slot7 = 0 255 0 0 0 6 1 1 100 map_slot8 = 0 255 0 0 0 7 1 1 100 map_slot9 = 0 255 0 0 0 8 1 1 100 map_slot10 = 0 255 0 0 1 10 2 1 100 map_slot11 = 0 255 0 0 1 11 2 1 100 map_localpath = Petri Balans 5.13c Test 2.w3x
пишет тоже самое вот лог. Код: 23:39:58 2010] [MAP] calculated map_slot3 = 0 255 0 0 0 2 1 1 100 [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot4 = 0 255 0 0 0 3 1 1 100 [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot5 = 0 255 0 0 0 4 1 1 100 [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot6 = 0 255 0 0 0 5 1 1 100 [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot7 = 0 255 0 0 0 6 1 1 100 [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot8 = 0 255 0 0 0 7 1 1 100 [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot9 = 0 255 0 0 0 8 1 1 100 [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot10 = 0 255 0 0 1 10 2 1 100 [Thu Feb 25 23:39:58 2010] [MAP] calculated map_slot11 = 0 255 0 0 1 11 2 1 100 [Thu Feb 25 23:39:58 2010] [MAP] overriding calculated map_size with config value map_size = 119 234 28 0 [Thu Feb 25 23:39:58 2010] [MAP] overriding calculated map_info with config value map_info = 206 112 222 88 [Thu Feb 25 23:39:58 2010] [MAP] overriding calculated map_crc with config value map_crc = 47 119 78 102 [Thu Feb 25 23:39:58 2010] [MAP] overriding calculated map_sha1 with config value map_sha1 = 123 185 59 44 147 124 96 71 104 211 101 189 166 110 219 220 153 161 64 177 [Thu Feb 25 23:39:58 2010] [MAP] overriding calculated map_width with config value map_width = 159 0 [Thu Feb 25 23:39:58 2010] [MAP] overriding calculated map_height with config value map_height = 157 0 [Thu Feb 25 23:39:58 2010] [MAP] overriding slots [Thu Feb 25 23:39:58 2010] [MAP] invalid map_path detected [Thu Feb 25 23:39:58 2010] [MAP] invalid map_size detected - size mismatch with actual map data [Thu Feb 25 23:40:04 2010] [WHISPER: playground.ru] [Scuko_O] !pub -petr [Thu Feb 25 23:40:04 2010] [BNET: playground.ru] admin [Scuko_O] sent command [!pub -petr] [Thu Feb 25 23:40:04 2010] [QUEUED: playground.ru] /w Scuko_O Unable to create game [-petr]. The currently loaded map config file is invalid. в какой кодировке сохранять файл ?
Код: ####################################### # map file for Petri_Balanc_5.12d.w3x # ####################################### # the map path tells Warcraft III clients where to find the map on their system # it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all map_path = Maps\Download\Petri_Balanc_5.12d.w3x map_size = 25 226 24 0 map_info = 117 164 172 208 map_crc = 248 78 173 88 map_sha1 = 119 77 209 247 174 14 100 125 233 20 133 180 188 123 129 187 228 215 25 44 # map speed # 1 = slow # 2 = normal # 3 = fast map_speed = 3 # map visibility # 1 = hide terrain # 2 = explored # 3 = always visible # 4 = default map_visibility = 4 # map observers # 1 = none # 2 = on defeat # 3 = allowed # 4 = referees map_observers = 1 # map flags # - you can combine these flags by adding together all the options you want to use # - for example to have teams together and fixed teams you would use "3" # 1 = teams together # 2 = fixed teams # 4 = unit share # 8 = random hero # 16 = random races map_flags = 3 # map game type # 1 = custom map_gametype = 1 # map dimensions map_width = 159 0 map_height = 157 0 # map players and teams map_numplayers = 11 map_numteams = 2 # # slot structure # [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap] # - PID is always 0 # - Download Status is always 255 # - Slot Status is 0 for open, 1 for closed, 2 for occupied # - Computer is 0 for no, 1 for yes # - Team # - Colour # - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed) # - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer # - Handicap is 50/60/70/80/90/100 # map_slot1 = 0 255 0 0 0 0 1 1 100 map_slot2 = 0 255 0 0 0 1 1 1 100 map_slot3 = 0 255 0 0 0 2 1 1 100 map_slot4 = 0 255 0 0 0 3 1 1 100 map_slot5 = 0 255 0 0 0 4 1 1 100 map_slot6 = 0 255 0 0 0 5 1 1 100 map_slot7 = 0 255 0 0 0 6 1 1 100 map_slot8 = 0 255 0 0 0 7 1 1 100 map_slot9 = 0 255 0 0 0 8 1 1 100 map_slot10 = 0 255 0 0 1 10 2 1 100 map_slot11 = 0 255 0 0 1 11 2 1 100 # map type (for map specific stats) map_type = map_matchmakingcategory = map_statsw3mmdcategory = # map local path (for map downloads) # GHost++ doesn't require map files but if it has access to them it can send them to players # GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file) map_localpath = Petri_Balanc_5.12d.w3x Конфиг рабочий, обрати внимание чтоб карта была тут: Maps\Download\Petri_Balanc_5.12d.w3x или измени этот путь.